Racing Genre Needs New Consoles, According to Former Bizarre Creations Dev

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Published by 10 years ago , last updated 3 years ago

Posted on April 30, 2012, Ben Richardson Racing Genre Needs New Consoles, According to Former Bizarre Creations Dev


Racing games have driven (pun half-heartedly intended) plenty of innovation in games over the years, but in today’s hyper-competitive market, can they keep up? According to former Bizarre Creations dev Gareth Wilson, racing fans will have to wait on hardware manufacturers before they can enjoy the next great racing title. Speaking to Official Xbox Magazine, Wilson had this to say:

“We need a new console…Racing games always do well when a new console comes out, and you do a new physics engine and improved graphics, but towards the end of a console cycle it’s always quite hard to push racing games, I think, because if you’ve DiRT 1 do you need DiRT 3? If you’ve got PGR3 do you need PGR4? I’m not so sure. It really relies on technology, the racing genre. Maybe more than other genres.”

Bizarre Creations has extensive experience with racing games, and Wilson’s point makes sense. Racing games can’t take advantage of deep lore or continuing stories, and the gameplay is always largely the same: go fast. New tech can help give titles the selling point they need to stand out.

There is one hole in his argument, of course. PC hardware is unaffected by console stultification, and could provide exactly the kind of new physics and improved graphics Wilson is looking for.

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