Resident Evil 4 HD Project has a new update trailer

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Published by FileTrekker 4 months ago , last updated 4 months ago

We love the Resident Evil HD project here at GameFront, and now a new trailer has been released, showing off the latest milestone in the project, which a whole raft of new textures and updates added for many more areas.

Included in the update are new textures for the Village, Castle, Island, and more areas, as well as new menus, subscreen background images, improved inventory and item models, a brand new set of 3D models and textures for weapons and items, and also lots of fixes to cutscenes, including the restoration of some effects from the original Gamecube version that were never properly ported to the PC release.

 

Below is a full list of the fixes and improvements, and you can find out more about the mod from the official site.

  • Village Pack – UPDATED - All textures, 3D edits, lighting and effects improvements to date 
  • Castle Pack – UPDATED  - All textures, 3D edits, lighting and effects improvements to date 
  • Island Pack – NEW  - All textures, 3D edits, lighting and effects improvements to date 
  • Separate Ways Pack – NEW  - All textures, 3D edits, lighting and effects improvements to date 
  • Assignement Ada Pack – NEW  - All textures, 3D edits, lighting and effects improvements to date 
  • The Mercenaries Pack – NEW  - All textures, 3D edits, lighting and effects improvements to date 
  • Subscreen and Menus and Weapons Pack – NEW 
  • Re-created menus and subscreen background images 
  • Improved inventory item models and textures 
  • Weapons Pack – NEW 
  • In-game weapon 3D models and textures based on the higher quality “examine view” version 
  • NOTE: Weapon textures will receive a complete makeover in the final release 
  • Items Pack – NEW 
  • In-game item 3D models and textures based on the higher quality “examine view” version 
  • NOTE: Some item textures will receive a complete makeover in the final release 
  • Cut-scene Pack – NEW 
  • Fixed and restored effects from the Gamecube/Wii version that got lost during the HD porting process 
  • Improved cutscene-exclusive textures and 3D models 
  • Low-polygon Ganados have been replaced with the higher-polygon version 
  • Some lighting adjustments here and there 
  • Some effect adjustments here and there 
  • Miscellaneous 
  • Enemy torches and crossbow arrows cast real time light 
  • Improved barrel and tank explosions 
  • Fixed some minor sound bugs
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