Skyrim Has Texture Issues on the XBox 360

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Published by GameFront.com 7 years ago , last updated 4 months ago

Posted on November 13, 2011, Ron Whitaker Skyrim Has Texture Issues on the XBox 360

Pretty much everyone has been playing The Elder Scrolls V: Skyrim since it launched Friday, and there haven’t been a ton of issues reported. However, XBox 360 users who have installed the game to their hard drive are seeing some strange texture behavior.

In a YouTube video that you can watch below, you can see fairly clearly that the textures seem to look much worse when the game is installed onto the 360′s hard drive than when it’s run from the disk. This fairly odd circumstance has already been addressed by Bethesda in a post on their official forums, where they said,

Skyrim uses a lot of dynamic streaming systems, including textures. We’ve seen a few reports of certain textures temporarily scaling down on the Xbox 360, and not scaling back up. We have verified that this issue does not occur when playing off the disk and when the game is fully cached (not installed).

Skyrim makes heavy use of the Xbox 360 caching system, and caches over the normal course of play while in menus or interiors. This cache can be wiped when other games are played or when the user manually removes it. We’re working on a solution in the next title update for those who have installed the game.

So, the long and short of the matter is this: If you’re playing on XBox 360, you’ll get better looking textures if you don’t install the game to your hard drive, at least for now. That may change once the next title update hits.

Here’s that video we mentioned above.

Follow Ron on Twitter: @ffronw

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