Skyrim: Skill Book Locations

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Published by GameFront Staff 6 years ago , last updated 3 weeks ago
There are literal libraries worth of content for bookworms everywhere to read in the open-world action-RPG madness that is The Elder Scrolls 5: Skyrim. Most of the books you’ll discover will provide some history, give you a few laughs, or tell an interesting story — but some provide benefits to certain skills, instantly rewarding the player with a boost in skill. These books are rare, but then can be found. Listed below are the books we’ve found in our travels around Skyrim, listed under the skill they improve.

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Skill Book Locations

Alchemy

  • A Game At Dinner: New Gnisis Cornerclub, Windhelm or Honningbrew Brewery.
  • De Rerum Dirennis: Winterhold Alchemy Lab.
  • Herbalist’s Guide to Skyrim: Hag’s Cure, Makarth or Arcadia’s Cauldron, Whiterun
  • Mannimarco King of Worms: Corpse in Evergreen Grove or the Alchemy Lab at the Nightcaller Temple.
  • Song of the Alchemists: Bard’s College, Solitude or Anise’s Cabin.

Alteration

  • Breathing Water: Kraldar’s House, Winterhold or Withing Ilinalta’s Deep.
  • Daughter of the Niben: Brandy-Mug Farmstead or in the room next to the Jarl of Understone, Markarth.
  • Reality and Other Falsehoods: Throne room of Yngvild or Red Eagle Ascent.
  • Sithis: On Krag’s corpse in Nchuand-Zel or in the Dark Brotherhood Sanctuary.
  • The Lunar Lorkhan: Mazaka’s quarters, Lighthouse of Solitude or in the central chamber of the Arcane Enchanter, Cragwallow Slope.

Archery

  • Father of the Niben: Brinehammer shipwreck or the Autumnshade Clearing, on a dead hunter.
  • The Black Arrow Part II: Drunken Huntsman Tavern, Whiterun or the Valtheim Towers.
  • The Gold Ribbon of Merit: Fletcher’s shop, Solitude or Angi’s Camp.
  • The Marksmanship Lesson: Map room, Dawnstar Sanctuary or Gilfre’s House, Mixwater.
  • Vernaccus and Bourlor: Smithshop, Knifepoint Ridge or Froki’s Shack.

Block

  • A Dance in Fire, Volume II: Library, Fort Snowhawk or the ruined hostel, Traitors’ Post.
  • Battle of Red Mountain: Watch pass, Skybound or the destroyed caravan, Tolvald’s Crossing.
  • Death Blow of Abernit: Hall of the Dead, Whiterun or the War Room, Falkreath.
  • The Mirror: Bed mat, Broken Tower o r Ulfric’s bedroom, Windhelm castle.
  • Warrior: Last arena, Driftshade Refuge or the Captain’s quarters, Fort Kostov.

Conjuration

  • Frostfall, Volume 10: Near the Word Wall, Sunderstone Gorge or Belyn Hlaalu’s house, Windhelm.
  • Hearth Fire, Volume 9: Last room, Rimerock Burrow or near the Mortar and Pestle, Dawnstar.
  • Liminal Bridges: North entrance of Shalidar’s Maze or at the top of Falkreath Watchtower.
  • The Doors of Oblivion: Reachcliff Cave or Fellglow Keep.
  • The Warrior’s Charge: Sacrificial Chamber of the Arcane Enchanter, Brittleshin Pass or the Jarl’s bed chamber, Markarth.

Destruction

  • A Hypothetical Treachery: Central chamber, High Gate Ruins or the Aretino home, Windhelm.
  • Art of War Magic: Ravenscar Hollow or White Hall, Dawnstar.
  • Horrors of Castle Xyr: Alchemy Lab, Rannveig’s Fast or the Glenmoril Coven.
  • Response to Bero’s Speech: Haemar’s Cavern or Iron Breaker Mine, Dawnstar.
  • The Mystery of Princess Talara, Volume 3: Winterhold, or the top area of Steepfall Burrow.

Enchantment

  • A Tragedy In Black: Glenmoril Coven or Ilinalta’s Deep.
  • Catalog of Armor Enchantments: Falion’s Home, Morthal or Steamscorch Mine, Kynesgrove.
  • Catalog of Weapon Enchantments: White Hall, Dawnstar.
  • Enchanter’s Primer: Valentina’s house, Whiterun or Hob’s Fall Cave.
  • Twin Secrets: Hagraven, Serpent’s Bluff or Treva’s Watch.

Heavy Armor

  • Haalgerd’s Tale: Jorrvaskr Hall, Whiterun.
  • MidYear, Volume 6: Fort Dunstead Prison, Morthal.
  • Chimarvamidium: Calcelmo’s Tower, Malkorth or Darkwater Crossing.
  • Orsinium and the Orcs: Stonehills or Dushnikh Yal.
  • The Knights of the Nine: Dining area, Windhelm or the Hall of the Vigilant.

Illusion

  • Before the Ages of Man: Dragonsreach Jarl’s Quarters, Whiterun or in Shroud Hearth Barrow.
  • Incident at Necrom: Pinemoon Cave or the Bloodlet Throne.
  • Mystery of Talara, Volume 4: Arcane Enchanter, Broken Fang Cave or Nepa’s house, Markarth.
  • Sun’s Dawn, Volume 2: Temple of Dibella, Malkarth or by the Hargraven’s tent in Darklight Tower.
  • The Black Arts on Trial: Falkreath Jail or the White Phial, Whiterun.

Light Armor

  • Ice and Chitin: Guard tower, Markarth or in a room under the southern bridge of Windhelm.
  • Jornibret’s Last Dance: Fort Neugard, Library or in the Autumnwatch Tower.
  • Rislav the Righteous: Fort Greymoor, Cracked Tusk Keep.
  • The Rear Guard: Castle Dour, Solitude or Druaddach Redoubt.
  • The Refugees: Camp west of Helgen, with no map marker or the smith of Solitude.

Lock-Picking

  • Advances in Lockpicking: Ragged Flagon’s Cistern, Riften or while scaping Riften Jail.
  • Proper Lock Design: Cidhna Mine, Markarth or on Faldar’s Tooth.
  • Surfeit of Thieves: Wreck of the Winter War or Mistveil Keep, Riften.
  • The Locked Room: Highmoon Hall, Morthal or Animonculary’s Vault, Alftrand.
  • The Wolf Queen, Volume 1: Dawnstar Jail or under the bar in Cragslane Cavern.

One-Handed

  • Fire and Darkness: Folgunthur or Esben’s Room, Ratway Warrens, Riften.
  • Mace Etiquette: Orotheim or Fort Greenwall.
  • Morning Star, Volume 1: Driftshade Refuge or the Lost Echo Cave.
  • Night Falls on Sentinel: Bandit camp northwest of Helgen or in the Swindler’s Den.
  • The Importance of Where: Markarth Guard Tower or Chillfurrow Farm.
  • Warrior: Driftshade Refuge.

Pickpocket

  • Aevar Stone Singer: Thonnir’s House, Morthal or the last jail cell in Lost Valkygg.
  • Beggar: Ratway, at the table with a Kajiit lowlife or Haelga’s bunkhouse, Riften.
  • Purloined Shadows: Duskglow Crevice or Honorfall Orphanage, Riften.
  • Thief: Bleak Falls Temple, Swindler’s Den or the Argonian Assemblage in Windhelm.
  • Wulfmare’s Guide to Better Thieving: Fort Sunguard’s Oubliette or Mara’s Eye Pond.

Restoration

  • Mystery of Talara, Volume 2: Eldergleam Sanctuary or the Frostflow Lighthouse.
  • Racial Phylogeny: Moorside Inn, Morthal or Corpselight Farm, Falkreath.
  • Rain’s Hand, Volume 4: Falion’s house, Morthal or the Hall of the Dead, Markarth.
  • The Exodus: Frozen Hearth, Winterhold or Stendarr’s Beacon.
  • Withershins: Actwind Point or the Temple of Kynarteh, Whiterun.

Smithing

  • Cherins’ Heart: Dawnstar’s Quicksilver mine or Morvunskar’s forge room.
  • Heavy Armor Forging: Silent Moons Camp or Gloombound Mine.
  • The Last Scabbard of Akrash: Silver Hand Camp, Gallows Rock, or the Armory of Fort Sunguard.
  • Light Armor Forging: Lod’s house, Falkreath or Embershard Mine, on the lowest level to the west.
  • The Armorer’s Challenge: Smith’s forge, Mor Khazgu or the Skyforge platform, Whiterun.

Sneak

  • Last Seed, Volume 8: Redoran’s Retreat or The Room with Alain, Raldbthar.
  • Legend of Krately House: Black Briar Lodge or the Cellar of Nightgate Inn.
  • Sacred Witness: Alchemy lab in Deepwood Vale or Babette’s room, Dark Brotherhood Sanctuary.
  • The Red Kitchen Reader: Frostmere Crypt or the New Gnisis Cornerclub, Windhelm.
  • Three Thieves: Room of rattles in Snow Veil Sanctum, or Honningbrew Brewery’s alchemy lab.

Speech

  • A Dance in Fire, Volume 6: Meeko’s Shack or Dead Man’s Drink tavern, Falkreath.
  • A Dance in Fire, Volume 7: Arnleif and Sons Trading Company, Markarth or in Beggars’ Row, Riften.
  • Biography of the Wolf Queen: Blue Palace, Solitude or Belthor’s General Good, Whiterun.
  • Second Seed, Volume 5: Sorli’s house, Stonehills or Sadri’s Used Wares, Windhelm.
  • The Buying Game: Bards’ College or Shrine to Peyrite.

Two-Handed

  • Battle of Sancre Tor: Dustman’s Cairn or Old Hroldan.
  • King: Bleakwind Bluff or Penitus Oculatist Outpost, Dragon Bridge.
  • Songs of Hrormir: Jorrvaskr Living Quarters or Jala’s house, Solitude.
  • The Legendary City of Sancre Tor: Ysgramor’s Tomb or Falkreath’s barracks.
  • Words and Philosophy: Flooded cave, Lost Knife Hideout or the Riften barracks.
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