Even more good news for Skyrim fans on the PC, as well as the free upgrade to the new version (if you have all the DLC or Legendary Edition) - the game itself will be getting some under-the-hood changes that will enhance the modding experience.
The game will be getting a 64bit support, which will solve the problem most modders face of the game only being able to utilize a maximum of 4GB of ram. The 32bit processor architecture can only use a maximum of 4GB of ram, but modern 64bit applications can theoretically use up to 16 Exabytes of RAM. Not that you'd ever have that much.
This is great news for modders, because it opens the scope for larger texture packs, model enhancements, and other large mods that have been limited by the memory cap to date. It'll allow modders to take the enhancements that Special Edition brings, and take mods for the game to a whole new level.
Don't worry about your save games though; even though this is a pretty significant change to the game's underlying architecture, Bethesda have also confirmed that save games will carry over to the new version.
It's not yet clear whether all mods will work with the new version; while it's believed that most mods will work, both on PC and on consoles, there may be some more technical mods that may not.
Regardless of this, however, this is looking to be a very nice, free update, for a PC game that is now several years old.
While I still would have preferred to have seen an older title in the series get a modern makeover, this is certainly shaping up to be a great update for PC players.
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