THQ Announces Worms: A Space Oddity for the Wii

Please wait...

This article was written on an older version of FileFront / GameFront

Formatting may be lacking as a result. If this article is un-readable please report it so that we may fix it.


Published by GameFront.com 11 years ago , last updated 3 months ago

Posted on August 30, 2007, Stephany THQ Announces Worms: A Space Oddity for the Wii

worms: a space oddity

Slated for a Spring 2008 release, THQ announced today that they are bringing our favorite little night crawlers to the Wii in a brand spanking new game aptly titled – Worms: A Space Oddity. This new incarnation of the popular turn-based strategy game promises to retain the humorous styling and classic game modes of the previous installments, along with new environmental settings, new visuals, intuitive controls, and more customization options. For the franchise’s debut on the Wii, players will be able to launch attacks through gesture based maneuvers while taking advantage of the Wii remote.

In Worms: A Space Oddity, players can expect a blend of classic Worms with reinvented single-player missions, as well as multiplayer modes that include new party games . The developers have included on-screen hints and have redesigned the interface with an in-game help system. The Worms’ battles take place across six planets, each with its own, unique environments and global events. The online multiplayer experience pits up to four Worms friends from all over the world against each other.

Worms: A Space Oddity is in development with Team17 Software in the UK. Along with this title, two additional titles in the Worms series: Worms: Open Warfare 2 for the Nintendo DS and PSP along with Worms 2007 for wireless handsets, are scheduled for release this Fall. For more information about Worms: A Space Oddity, please visit THQ’s official site, and check back with Gaming Today periodically for more updates.

worms: a space oddity

via: Press Release

FULL PRESS RELEASE AFTER THE BREAK

Battle Through Space in THQ’s Worms: A Space Oddity for the Wii(TM)

Challenge Up to Four Friends Anywhere in the World with New,

Intuitive Controls Designed Specifically for the Wii Remote(TM)

AGOURA HILLS, Calif.–(BUSINESS WIRE)–Aug. 30, 2007–THQ Inc. (NASDAQ:THQI) today announced Worms: A Space Oddity, the newest iteration of the popular turn-based strategy game, is scheduled for release in spring 2008. Retaining the humor synonymous with the Worms brand, Worms: A Space Oddity marks the franchise debut on the Wii(TM) with a fresh visual style, new environmental settings, intuitive controls and even more customization options. Players will be closer to the action than ever before, launching attacks through a wide range of gesture-based maneuvers only possible with the Wii Remote(TM).

In Worms: A Space Oddity, players will enjoy the ultimate blend of classic Worms game modes and re-invented single-player missions, as well as multiplayer modes that include a host of all-new party games and even more customization options. The game takes advantage of the Wii’s intuitive controls, on-screen hints and the redesigned interface with an in-game help system. Worms: A Space Oddity demonstrates significant visual, technical and design advancement over its predecessors with a new visual style that abandons the traditional drawn approach and replaces it with a distinctive style inspired by classic Sci-Fi looks. The Worms battles take place across six planets, each with its own, unique environments and global events. The online multiplayer experience pits up to four Worms fiends from all over the world against each other.

Worms: A Space Oddity is being developed by Team17 Software Ltd out of West Yorkshire, UK. Along with this title, two additional titles in the Worms series, Worms: Open Warfare 2 for the Nintendo DS(TM) and PSP(R) (PlayStation(R)Portable) system and Worms 2007 for wireless handsets, are scheduled for release this fall.

For more information about Worms: A Space Oddity and the rest of THQ’s line-up of games, please visit www.thq.com.

Comments on this Article

There are no comments yet. Be the first!