Two BioShock Infinite Leads Leave Irrational for Microsoft

Please wait...

This article was written on an older version of FileFront / GameFront

Formatting may be lacking as a result. If this article is un-readable please report it so that we may fix it.

Published by 6 years ago , last updated 2 months ago

Posted on October 16, 2012, CJ Miozzi Two BioShock Infinite Leads Leave Irrational for Microsoft

BioShock Infinite’s AI lead Don Norbury and combat design director Clint Bundrick have left Irrational for Microsoft.

According to their LinkedIn profiles, Norbury‘s new position at Microsoft is senior software development engineer, while Bundrick is a senior designer.

Superannuation caught the recent departures, which seem to be following a trend of Irrational hemorrhaging personnel. In August, two major figures in the development of BioShock Infinite – Tim Gerritsen, director of product development, and art director Nate Wells – quit Irrational Games, as well as design lead Jeff McGann and principal systems designer Kenneth Strickland. Infinite producer Joseph Faulstick also left Irrational for Microsoft in May.

Does this bode well for BioShock Infinite?

via Joystiq

Comments on this Article

There are no comments yet. Be the first!