Posted on July 28, 2011, Ross Lincoln Ubisoft Calls Their DRM A Success
One of the ickier things about modern PC gaming is the creeping tendency to completely screw over players who don’t have access to the internet. I’m sorry, did I ‘screw over’? I meant totally encourage them to be online at all times for benevolent reasons, honest! The thinking is that by requiring people to be online in order to play their games, Piracy is reduced! And they’re right, because Pirates never continue trying to pirate when they’re slightly inconvenienced.
Truthfully, I’m not a fan of this kind of crap. It means you can forget about loading a game onto your laptop because the portability of the game is ruined. It also means you’re screwed if the internet goes out, or if you simply can’t afford to have a connection. And pirates alwys find a way to get around this kind of thing anyway. But Ubisoft is pretty pleased with themselves for requiring internet access for the PC versions of most of their recent games, and plan to continue that exciting trend with the PC version of the upcoming Driver: San Francisco. They spoke to PC gamer and had this to say about it:
[We Saw] a clear reduction in piracy of our titles which required a persistent online connection, and from that point of view the requirement is a success.
Good to know. Meanwhile, we understand that invasive, privacy-destroying porno-scanners in Airports have put an end to terrorism, so it’s really win win for everyone. Except for law abiding consumers of course.
Via PC Gamer.