Valve Overhauling Steam Controller Design

Please wait...

This article was written on an older version of FileFront / GameFront

Formatting may be lacking as a result. If this article is un-readable please report it so that we may fix it.


Published by GameFront.com 5 years ago , last updated 2 months ago

Posted on January 15, 2014, Phil Owen Valve Overhauling Steam Controller Design

The Steam Controller as it has existed thus far is an odd-as-hell thing to look at, and when I examined and tried to play games with it at CES lest week I found it maddening. It’s good news to me, then, that much of the design is being significantly altered, while at the same time a little bit disappointed that I may never find out if lots of people are actually able to get used to and become proficient with the alien thing.

The new mock-up, as you can see above in the photo taken by Leszek Godlewski, abandons the square pad in the middle with face buttons on the corners in favor of a more traditional d-pad and button diamond layout. The clicky trackpads are staying, of course, as they are kinda necessary for the automatic mouse-and-keyboard emulation for games that won’t have tailored control schemes, but in general it still looks more normal.

That said, this is just a mockup and signal that the beta controllers are probably not the final editions. There may not actually ever be a Steam Controller that looks like that, and the controllers that make it to retail may not look like that. It’s an evolving creature.

Comments on this Article

There are no comments yet. Be the first!