Posted on April 2, 2012, CJ Miozzi Valve Seeking Help with Linux Performance Issues
We’re one step closer to real gaming on Linux. In January, Valve posted a job listing
searching for a lead engineer and architect to help “port Windows-based games to the Linux platform,” and a recent email from Gabe Newell to Phoronix’ Michael Larabel reveals that Valve is taking the project seriously.
The email to Larabel, confirmed to be genuine, reads as follows:
We are running into a bunch of performance issues in Linux drivers (e.g. 50 millisecond draw calls because thedriver is compiling a shader).
We’d like to hire someone to work on these performance issues. If you know of anyone we should be talking to, I’d appreciate getting connected with them.
Can you imagine Valve paving the way for Linux gaming? Running Steam games on an open-source operating system? Casting off the shackles of our Microsoft overlords?
Who cares about a Valve gaming console when you can have Valve on Linux?