Posted on July 9, 2012, Ross Lincoln Valve Unveils Steam Greenlight
A few weeks back we brought you news that, for some reason, Valve had rejected the indie game Mutant Mudds for sale on Steam. At the time, amid lots of “huuuh?” from the Internet, Valve indicated its awareness that the approval process for indie games was a bit arcane and hinted at changes to ensure a more indie-friendly environment in the future. It seems those changes are upon us, as Valve has now announced Steam Greenlight, a new Steam service that “enlists the community’s help in picking some of the next games to be released on Steam”.
Steam Greenlight lets Developers post information about their game to encourage what Valve calls “a critical mass of community support” to warrant distribution on Steam. Essentially, if enough Steam customers rate a prospective title highly, it will be accepted. This has the added benefit of creating a community around such games early in development. As for the exact threshold required for approval, that’s not currently known. “It’s going to change during the first few days/weeks,” the official announcement says, “since we don’t know what kind of traffic to expect. Part of the drive for this system is the need for customers to help us prioritize which games they want to see made available on Steam. So the specific number of votes doesn’t matter as much as relative interest in a game compared with other games in Steam Greenlight.”
This obviously has a lot of potential for gaming. It will inject a bolt of democracy in the largest digital distribution platform, but also give a boost to the Indie gaming community that often finds itself ignored. Your move, Microsoft. For the full (current) details, check out the official announcement page. H/T PC Gamer.