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Published by GameFront.com 7 years ago , last updated 2 months ago
Posted on March 21, 2012, CJ Miozzi Violence in Video Games Labeling Act Reintroduced
If at first you don’t succeed, try, try again. On March 19, US Representatives Joe Baca and Frank Wolf reintroduced a bill that would require games to bear a health warning label stating:
“WARNING: Exposure to violent video games has been linked to aggressive behavior.”
Baca tried to get the bill passed twice before; first in 2009, then again in January. Third time’s a charm, right?
The video game industry has a responsibility to parents, families and to consumers — to inform them of the potentially damaging content that is often found in their products. They have repeatedly failed to live up to this responsibility.
Wolf compares video games to cigarettes:
Just as we warn smokers of the health consequences of tobacco, we should warn parents — and children — about the growing scientific evidence demonstrating a relationship between violent video games and violent behavior.
As a parent and grandparent, I think it is important people know everything they can about the extremely violent nature of some of these games.
I grew up playing Mortal Kombat, arguably the most violent video game in history, and I’ve never raised a fist in anger. I suppose it does no harm to include these labels, but I bet it’ll entail a great monetary investiture that could have instead been spent on parental educating courses. I’m sorry, but good parenting trumps “evil” video games.
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