Warcraft RTS: For Those Who Can’t Wait For WarCraft 4

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Published by GameFront.com 7 years ago , last updated 1 year ago

Posted on October 29, 2013, Devin Connors Warcraft RTS: For Those Who Can’t Wait For WarCraft 4


Everyone loves WarCraft 3. Don’t even say you didn’t, you smug son of a gun, because you totally loved WarCraft 3. I think we’d all like to see a WarCraft 4 happen soon, but Blizzard has so much on its plate already. Diablo and StarCraft expansions, Project Announce-This-Game-Already Titan, and whatever WoW upkeep is required these days is a lot to handle. So maybe WarCraft 4 is a ways off, but that doesn’t mean you have to wait for some new-ish, classic-ish Alliance versus Horde action.

Over on Team Liquid’s site, “StevenLuo” has revealed Warcraft RTS, or WAH for short: a new WarCraft game made in the StarCraft 2 editor with World of Warcraft assets. The trailer, released last week, shows exactly what the above describes: a WarCraft RTS that looks a little WoW-ish.

Some of the features in WAH:

  • Two factions: Alliance and Horde
  • 14 buildings, 16 units, 18 heroes, and over 50 creeps.
  • Three melee maps: Lost Temple, Crossroads, Ashenvale that full of Nightelf style. New melee maps “could be added smoothly on the framework.”
  • Complete AI system (player vs AI in skirmish mode)
  • Many WOW features, regions, units and abilities.

Check out the moddb page here, and the trailer here.

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