Warren Spector on Junction Point Closing: ‘I Don’t Know What’s Next’

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Published by GameFront.com 7 years ago , last updated 1 year ago

Posted on February 1, 2013, Phil Hornshaw Warren Spector on Junction Point Closing: ‘I Don’t Know What’s Next’

Junction Point Studios and Epic Mickey creator Warren Spector says he doesn’t know what the future holds for him, now that Disney has shuttered the studio.

Writing in a Facebook message to followers, Spector said he’s “sad but excited for the future” over the closing, but gave no details about the reasons for Disney’s shutting it down. Reportedly, the recently released Epic Mickey 2: Power of Two had sold poorly during the holiday season.

“Let’s just say, now it’s time to move on to the next adventure. I honestly don’t know what that will be yet, so don’t ask.”

Rumors that Junction Point was being shut down cropped up earlier this week, and Disney also cut 50 other jobs across other studios.

Spector said he was proud of the work Junction Point and done with the Epic Mickey games, and particularly with restoring the character of Oswald the Lucky Rabbit to prominence.

“JPS had a good eight year run,” Spector wrote. “I got to work with some amazing people on some amazing projects. I’ve had some of the most magical times of my life, fulfilling several life-long dreams. I’ve gotten to know Disney fans and Disney cast members, gotten hands on with Disney’s history, walked where Walt walked… ‘Magical’ really is the only word.

“…I said to myself as Junction Point embarked on the Epic Mickey journey that, worst case, we’d be “a footnote in Disney history.” Looking back on it, I think we did far better than that. With Mickey Mouse as our hero, we introduced a mainstream audience to some cool “core game” concepts… and, most especially, we restored Oswald the Lucky Rabbit to a place of prominence. WE did that. Junction Point.”

A 30-year veteran of the video game industry, Spector is probably best known as his work on the original Deus Ex. The Epic Mickey games were some that he called “deeply personal,” as the creator of the games said he had been influenced by Walt Disney. And while Spector’s love for the material could certainly be felt during preview events covering Epic Mickey, the resulting game suffered from some problems with its general mechanics. Epic Mickey 2, reportedly, had even more problems in that arena.

Via GameSpot.

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