XCOM: Enemy Unknown Won’t Just Be a Console Port on PC

Please wait...

This article was written on an older version of FileFront / GameFront

Formatting may be lacking as a result. If this article is un-readable please report it so that we may fix it.

Published by GameFront.com 10 years ago , last updated 3 years ago

Posted on January 12, 2012, Phil Owen XCOM: Enemy Unknown Won’t Just Be a Console Port on PC

XCOM: Enemy Unknown, Firaxis’ recently announced strategy title, will be coming both to consoles and the PC, but all versions will not be the same. Rather, the PC version will be given the attention it deserves and will be tailored to the mouse and keyboard experience. Here’s an excerpt from Game Informer’s new feature on the game:

And fear not, PC players – Firaxis is planning to take advantage of the platform’s unique capabilities to provide an enhanced interface. Lead designer Jake Solomon uses [Dragon Age: Origins] as an example of what he wants to happen with XCOM. He suggested a zoomed-out full-map view of the tactical map as the kind of feature that PC players can expect that might not make it into the console versions.

Eeeeeeeeeexcellent. Treat us right, Firaxis, as you know you should. Dooooooooooooooo eeet.

If you don’t get Game Informer, you can read the entire feature on the game over at NeoGAF.

Comments on this Article

There are no comments yet. Be the first!