Posted on March 18, 2013, Ian Miles Cheong You Can Complete Thief Without Killing Anyone
The upcoming Thief reboot from Eidos Montreal will stay true to its predecessors by allowing players to go through the entire game in a non-violent manner and not have to kill anyone. It’s quite unlike the studio’s previous game, Deus Ex: Human Revolution, which forced boss fights upon the player.
Speaking to the game’s community on the official blog, Eidos developer Adam Badke said that players will have the option to play through the game by being a thief rather than a killer.
“Players will have multiple ways to approach their objectives and each objective can be reached using Garrett’s various tools, by exploring and by playing with your environment,” he wrote.
“Each path comes with a set of challenges, encounters and looting opportunities. Difficulty options allow the experience to be scaled for hardcore fans of the original series, but to also let newcomers have a lot of fun. And yes, you can complete the game without killing anybody – Garrett is a Master Thief, not a killing machine!”
It’s welcome news for fans of the series who were worried that the game would make an attempt to be more “mainstream” by turning Garrett into an assassin rather than a master thief whose only intent is to enrich himself amidst the turmoil in the city.