This file is currently missing from GameFront!
Do you have this file? We encourage you to re-upload this file for the benefit of the community.
Do you need this file? Please submit a support ticket so that we can prioritize restoring this file for you.
The graw_dev_diary2_warfighter_hi.wmv file you have requested: Tom Clancy's Ghost Recon: Advanced Warfighter / Video / Ghost Recon 3: Advanced Warfighter Diary #2 - 140.81MB is not available. Perhaps try browsing all files for the game Tom Clancy's Ghost Recon: Advanced Warfighter and upload any files you want to share or are missing.
We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.
If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.
High-def Ghost Recon: Advanced Warfighter video of the second development diary focusing on the game's Integrated Warfighter System.
The year is 2013. The U.S. Army has been developing – and can now deploy – the Integrated Warfighter System (IWS), a complex combination of cutting-edge technologies that transforms an individual soldier into the ultimate fighting force. IWS combines advanced weapons systems, satellite communication devices and enhanced survivability into one fully integrated combat system that is finally ready for the true test of the battlefield. Combining the advantages of next-generation console technology with future military technologies, Tom Clancy’s Ghost Recon® 3 includes a wealth of groundbreaking features, including the Cross-Com, a communication device attached to the soldier’s monocle and powered by satellite technology, which will deliver constant and complete battlefield awareness seamlessly within the action. In addition, Ubisoft will employ increased processing power to its fullest, with breathtaking graphics, lighting and textures, multi-windowing, and state-of-the-art physics. Current-generation versions of the game will be custom-built using top technologies that push each platform to its limits.
There are no comments yet. Be the first!