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1)improved draw distance for longer shots. I think so, but maybe I'm getting old lol 2) removal of most Silhouette's but not all 3) enemy seem to be able to see the players alot easier and they are tough added to what they are now.(statement: this is from my testing for most of the day. the enemy seem to be able to see further than before but not 100% sure) 4)It appears that any ambient environment fog is gone. 5)Draw distance has been set to 50000 meters. beyond the map limits. 6)worked on the mathematics on the hit reaction from enemy fire. Though I don't know if there has been a difference. I invite anyone to determine if there has been a noticeable change or improvement in this. I've increased the camera shake on being hit. but again, I am having a hard time seeing if there has been ANY improvements
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