This amazing new mod for GTA III has finally arrived, and it aims to take the game back to it's beta days, based on old magazine images, publicity footage and information gleamed in the years since.
It includes support for widescreen displays, with the old school menus in the style of GTA 2, the original HUD as seen in publicity shots, and major changes to graphics, vehicles, and much more. It's a fascinating look into what GTA III could have been like.
Released: 6th February 2019 3:32pm
It's been a long time coming but after four years on GTAForums and with the mod released, we have finally arrived on ModDB. I'm still getting the hang of things, so sorry in advance for the sloppiness of this page. Now for some news! GTAForums member _AG, perhaps best known for his work on Vice City Stories: PC Edition, has joined the team to help us with UI stuff and general cleaning-up of the mod's code. Here's some samples of the big improvements he's made: First of all, the HUD now scales properly on widescreen displays! The money counter has also been fixed and we are doing away with the HUD icon for the armor, instead opting for a blue bar to the left of the health. The menu has received a nice overhaul, with a version number at the bottom and every logo divvied up into chunky sprites. The sound options have also been neatly packed, with the Audio Hardware option being removed for the time being. Lastly, here is the new loading screen setup (background likely to change). Each file currently in loading will display in the bottom right, which will certainly help with debugging. As for the map, I have fixed quite a few bugs since release and I now have my sights set towards Trenton. We will have more to show soon, so please stay tuned. As always, we can be reached on the Rockstar Vision Discord server and at our thread on GTAForums.
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