1970 Dodge Coronet Super Bee

Here is a modification that will replace the clover within GTA: San Andreas with a 1970 Dodge Coronet Super Bee. Please note that ImgTool is...

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File Description

Here is a modification that will replace the clover within GTA: San Andreas with a 1970 Dodge Coronet Super Bee. Please note that ImgTool is required for this modification to function and to be installed. Also it is highly recommended that you backup any files that you will overwrite.

Required Files

IMG Tool V2

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Readme
>>>>>>>>>>>>>Dodge Coronet Super Bee '70>>>>>>>>>>>>>>>>>>>>>Dodge Coronet Super Bee '70>>>>>>>>>>>>>>>>>>>>>

SAN ANDREAS ONLY!!!

Model Author: Grungy Harry (bullshit83@inbox.ru) Base body from free website.
Conversion Author: Pumbars (pumbars@list.ru)

The model contains 47251 polygons.


++++++++++++++++++++++++++++++++the car is made for:+++++++++++++++++++++++++++++++++++++++++++++
++++++++++++++++++++++++++++++ http://spc.gta.com.ua/  ++++++++++++++++++++++++++++++++++++++++++++

Sorry for my bad english :(.

ATTENTION!  If you want to lay out this car on your own site, ask me first about permission!
pumbars@list.ru http://spc.gta.com.ua/ 


At use of all models issued by me, it is necessary the reference to my site (http://spc.gta.com.ua/),
And also on the author of model (Grungy Harry).

DO NOT EDIT, CONVERTED ETC. THIS CAR WITHOUT GRUNGY HARRY AND MY PERMISSION!
 
KREDITS:
-Pumbars: for friendship and cooperation, for details and textures, and also actually that has undertaken this model.:) 
-Spit 811: for a basis for wheel disks
-Denmm2: for the complete set of tyre
-Viper, Klarnetist, Brend, Shmidt and to all visitors of forums on gta.com.ua and smcars.net for the information and support.:D 

SPECIAL CREDITS
-Forester aka Denmm2 for many hours help :) Respect, bro!

Installation.



For installation of model it is possible to take advantage of program IMG Tool 2.0. This program lays on any site
about GTA in section of "tools". Having opened her(it) gta3.img (is in a folder models in the catalogue with game)
remove files clover.dff and clover.txd and ADD command insert files from archive.
further we open "Notebook" a file default.ide (a folder data) it is opened handling.cfg and we find and we replace a trace. A line:

CLOVER       2600.0    3000.0   2.2    0.0 0.0  0.0  70  0.65 0.80 0.52 	4 160.0 24.0 10.0 R P 	8.0   0.5  0 35.0  	1.0  0.10  0.0   0.30 -0.10 0.5  0.25		0.25  0.52 19000 	2800		4			1  1	0

following number in our program installation of colors it in a file carcols.dat:

Replace this line:
255,85,5		# 120 hemi orange		dark
80,0,110		# 121 plum crazy		purple
0,60,50		# 122 izumrud		green
110,30,0		# 123 choko                     brown	


clover, 121,1, 122,1, 123,1, 120,1, 3,1, 0,1, 1,0, 6,0

ALL!!!!!! WE START FOR GAME AND WE GO TO GO FOR A DRIVE!


in case of any trouble or there the question what will be - write on a e-mail or search at a forum 
though if all to make as it is told above - questions will not be.

ATTENTION!!! I DO NOT RESPOND FOR CONSEQUENCES OF INSTALLATION!!!!
In any case, anything it is more terrible than reinstallation of game to you does not threaten

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Pumbars


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Registered 26th July 2005

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