This file is currently missing from GameFront!
Do you have this file? We encourage you to re-upload this file for the benefit of the community.
Do you need this file? Please submit a support ticket so that we can prioritize restoring this file for you.
The sacleanup.zip file you have requested: Grand Theft Auto: San Andreas / Modifications / San Andreas Cleanup - 1.86MB is not available. Perhaps try browsing all files for the game Grand Theft Auto: San Andreas and upload any files you want to share or are missing.
We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.
If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.
This little modification refurbishes the map icons and the loading screens from the PlayStation 2 version. Both of the original ones imported on PC were compressed with DXT1 format, and unfortunately had the loss of colour during compression. Please note that ImgTool is required for this modification to function and to be installed. Also it is highly recommended that you backup any files that you will overwrite.
Img Tool V2
Email: firstname.lastname@example.org Version: Release Built Duration: ? Music Listened During Build: Slayer, Pantera. Utilities used: TXD Workshop 3.7, PS2 TXD Viewer 1.2 by Steve-M Date Finished: Wednesday 27th July 2005. Description: This little modification refurbishes the map icons and the loading screens from the PlayStation 2 version. Both of the original ones imported on PC were compressed with DXT1 format, and unfortunately had the loss of colour during compression. --- Features: * Map icons come from PlayStation 2, which are not compressed touch up the compressed PC images. * Loading screens give a clear pixel shading than the loading screens on the PC Version .TXDs are Compressed with DXT1 Compression. This makes them into 32-Bit. Installation: Step 1: Navigate to your <GTA Directory>\models folder (<GTA Directory> means that your San Andreas folder with any name). Next, BACKUP the original HUD.TXD, you don't know what it will do to you; finally, replace the HUD.TXD with the new HUD.TXD from this .Zip file. Step 2: While in the 'models' folder, go to the 'txd' folder. Find the original LOADSCS.TXD and BACKUP again. Get the LOADSCS.TXD from this .Zip file and replace the original LOADSCS.TXD. Now remember, if you don't backup, you'll fall into oblivion. --- Authorized Constitution: Grand Theft Auto is copyright © 2004 - 2005 by Rockstar Games and Rockstar North. The following mod does not crack the game in any how though it just improves it. Copyright © 2005, Diablo SV. All Rights Reserved. This modification for Grand Theft Auto: San Andreas only, is protected by copyright law and international treaties. Unauthorized reproduction or distribution of this program, or any portion of it, may result in severe civil and crim- inal penalties, and will be prosecuted to the maximum extent possible under the law. The author must be asked permission to upload this modification to anoth- er fansite, or the modding community. Uploading one of the author's mod- ifications under a different name will be immediately taken action by the author. Going against these rules will result in a filed lawsuit. The author will try and track down the Email addresses and websites that do this. The following modification you're about to add DOES give a change. All- though if you can't see it, if you look and compare the pixels of the compressed textures with this modification's textures then you've come across a difference. The author is not responsible for any disaster that happens in the user's game. If you screw up your San Andreas then it's your shame for not backing up the original files. Any Emails tow- ards my address asking for any backup files will be permanently deleted. There are NO second chances. Also, the modification could not be done without the PS2 TXD Viewer, version 1.2 created by Steve-M. you can contact with him by: Email: email@example.com Web: http://www.steve-m.com Steve-M's program as well should not be theft by other people. The author only used Steve-M's program to rip textures of the PS2. No coding was harmed during the ripping of the textures. Diablo SV, is no way affilated to Rockstar Games or Rockstar North. He does not work with them in any sort of way; since he is just a fanatic of Grand Theft Auto and a modder.
There are no comments yet. Be the first!