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Toyota MR2 Spyder Tuning

Here is the Toyata Mr2 Spyder, a highly detailed car that has been created by "***# $$hm!TT>of *** " (i assume shmitt88, since it didn't...

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Here is the Toyata Mr2 Spyder, a highly detailed car that has been created by "***# $$hm!TT>of *** " (i assume shmitt88, since it didn't translate properly) that will replace the tornado within GTA San Andreas. This car includes a detailed texture as well as a detaied interior. Please note that it is highly recommended that you back up any files just in case you don't like this modification or it messes up your game.

Required Files IMG Tool V2

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-----.Toyota Mr-2 Spider[.Tuned]----- FOR GTA SA 

Author of model and conversion: ***# $$hm!TT>of *** [ shmitt88@mail.ru ] 
 I represent my first model of automobile in GTA SA. This machine is devoted by all Street to reyseram, all amateurs of tyuninga and to amateurs rapid of ride! On this "charged little-one" will nestydno go for a drive in the city! 

 Finally that it fell into the game after two monthly work, (it made purely on fotkam from the game "Street Racing Syndicate" not what drawings). Wheelbarrow plain, ranges not so is much in all ~ 55000. 

 * Soft * 1) ZanozaModeler2.0.5 (build703), for GTA_.SA(.build201) 
2) IMGTool v2.0 
3) SA Handling Editor 
4) TXD Workshop 3.5 (build: 220605) 
5) Adobe Photoshop v8.0 

THE BAAAAAALLL'SHOYE THANKS: Oleg`u M And EgoretZ`U after Mini FAQ To bratve for the support! 
 * now about the model * 

 * model has * 3 exst`ry(AK-47, roof, Comp. and ZhKMonitory ~ 5), the working headlights.SA`shkin number, superskiy luster, and dofiga of other firm trifles, well and are certain tyuning, boot-trees from the firm "WILWOOD", broadening from VeilSide", disks from" ENKEI (Arashi)"i so forth....... 

 * installation * 1) open program img tool 2.0, find there necessary files tornado.dff and tornado.txd (use poiskovikom[.F2 ]), when you find, separate and press commands/delete with each file, after removal, press commands/add you vybirite way to the files open them. 

2) it is discovered by notebook files handling.cfg and vehicles.ide and we change lines Tornado on 

handling.cfg ---- TORNADO 1800.0 4400.0 2.4 0.0 0.1 -0.1 75 0.80 0.8 0.5 5 280.0 30.0 5.0 4 P 6.0 0.5 1 30.0 1.2 0.15 0.0 0.15 -0.08 0.5 0.3 0.22 0.60 80000 2080 400002 1 1 0 

vehicles.ide ---- 576, tornado, tornado, car, TORNADO, TORNADO, null, normal, 9, 0, 2ff0, -1, 0.7, 0.7, 2 CARccOLS.dat ----- tornado, 3,1, 1,1, 6,1, 12,1, 13,1, 144,1, 1,144, 143,146, 143,145 147,145 147,146, 149,146, 144,1, 1,144, 143,146, 143,145 147,145 147,146, 149,146, 148,146 

Carmods.dat ----- tornado, exh_.lr_.t1, exh_.lr_.t2, nto_.b_.l, nto_.b_.s, nto_.b_.tw 

Then we preserve changes. For the normal operation you will establish neon of red color. Everything!!! Pleasant game! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!YA I DO NOT ANSWER FOR THE CONSEQUENCES KRIVOLAPOY OF THE INSTALLATION OF!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 

You intended to modernize or to convert you soobshchete to me about this. If you want to place this model on your site, not necessary to ask permission simply you will warn me: 

e-mail:shmitt88@mail.ru

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shmitt88


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Registered 26th December 2005

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