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Skyrider's Personal Short Review
After I've played it yesterday for a few hours, I must say this is one awesome modification. It has been a while since I last played this mod, and for all those fans of First Person Shooters and Strategy Game fans, this is a modification for you! It has not been released yet! Wanting to know when it will be released? Then Click Here to view the timer countdown.
Now, I only played this for a short few hours as said above, so I'll give you a short overview:
As the class name already mentions, the scout is great in scouting ahead. in the first image below, you'll see the weapon list of the scout. And in the second image the ability list of a scout which are the boxes below the weapons. Depending on your rank, you can mostly only choose one ability. So it is best that you choose the best ability depending on your situation.
The rifleman is great against infantry. With their assault, Heavy rifle and their Heavy MG they can easily kill any infantry with a few shots. Also a very handy class to zoom in with the rifles for a better shot. Do remember that they can do most damage vs Infantry, so It is not wise for them to take on a vehicle or a tank. But with their abilities, you can increase the damage that you give, or either increase the damage of the weapons fire of a vehicle. The riflemen also can get sticky grenades to destroy vehicles.
Grenadier, one of the best against vehicles. Being attacked by quite a lot of vehicles or tanks? Then the Grenadier can do something about that. His RPG Launcher is able to give quite some damage to them. But do remember that the RPG Launcher will not give much damage to Infantry. Rather want to give damage to infantries? Then change to Rifleman.
The engineer is great in defending. He is capable of creating turrets, walls, cameras, radars and even an ammo box for you and your team to get ammo from. The engineer might not be one of the most offensive type, but an engineer can greatly help his team. Heck, he can even heal team mates with your repair weapon (4). Plus, an engineer is required to build blueprints / buildings that have been made by the commander.
I believe many of you already have played Strategy games. Well, this modification has a feature where a commander (only 1 per team allowed) can command people from above, and also place buildings that the engineer has to build. The commander is very important, as he / she can construct buildings and also research new things which is really recommended in order to win a round / game. In the first image below, you have
to be in that vehicle in order to change in to a commander. In order to do so, go in to the vehicle (Default: E
) and press F2 on your keyboard to change to commander mode.
A side note: do remember that you have to join a squad by pressing by pressing "C"
in order to get immediate access to your class abilities. Every 10 kills/points you get unlocks another skill for you. You can change your class / weapons and choose abilities by pressing the "B" button.
This is only a small review from me, you can experience and learn a lot more by playing this modification once it is available for download. Rather want to know more about this mod? Go check out this Empires Wiki Page
. It has all the information that you need.