Battle Ground 2: Brownbess Weapon Texture

In this model you'll find new texture added to the wood and metal on the musket that makes it as realism as possible. The author has include...

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File Description

In this model you'll find new texture added to the wood and metal on the musket that makes it as realism as possible. The author has included a light version of his Skin.These models contains the V models (first person)..

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Download 'brownbess.rar' (1.2MB)

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History:

The standard British Brown Bess musket was some 5 feet (1.5 m) long, weighed 10 pounds (4.5 kg), and fired a lead ball of more than an ounce (28 g). Although accurate only to about 75 yards (67.5 m), it was a particularity deadly weapon in the hands of infantrymen firing in thight ranks.After two or three volleys, the ranks usually charged to finish the battle with the 21-inch (54 cm) bayonets fixed to the end of their muskets

Both sides in the American Revolution fought with flintlock muskets. A soldier carried paper-wrapped ammunition in a cartridge pouch slung at his side. To load his musket, he tore the end of a cartridge with his teeth and sprinkled gunpowder into the pan of the firing mechanism, where it would be set off by a spark when the piece of flint on the hammer struck the steel latch covering the pan. He the pushed the rest of the cartridge into the open end of the barrel and jammed the powder and bullet down with a long steel rod called a ramrod. Despite the lengthy procedure, an expert could fire three or four shots a minute.

Skin:

New texture Brown bess musket by Venom.
In this model you'll find new texture added to the wood and metal on the musket
that i tryed to makes as realism as posible. Hope you enjoy!

I have included a light version of my skin, as you can see on the screenshot.

These models contains the V models (first person)

Chose the one you like and
Place the V_brownbess folder in your
C:\Steam\steamapps\SourceMods\bg2\materials folder.

Note: Create the folders if nessesary.

Credit:

I want to thank the Bg2 team for making a great game.

please keep all feedback constructive.

For any further questions or ideas please feel free to mail me at:
dodspydervenom@hotmail.com

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VeNoM


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Registered 19th October 2003

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