This patch fixes alot of the troubling melee issues and a few crash bugs. This should be relatively crash free now and alot more smooth and fun.
:: You could also view the change log from the last version :: ChangeLog for v0.1.1 to v0.1.2
*Note: Client and server must both be upgraded to 0.1.2 to be able to playFixes:
-PS crash bugs -lockon crash bug when your lockon target leaves the server -No longer get stuck with the use key -Adjusted dash punch damage to not be so overpowered -No longer get stuck if flinched too many times in a short period of time -Can no longer power up while teleporting -Reduced damage reduction for all players -Teleport Behind takes player sizes into account now -Fixed bug where certain kills weren't being recorded by stats -Fixed stats saving too often error (less lag now) -!nextmap and !timeleft no longer report in doubles -winning a round is now recorded properly by stats -must be on ground to recharge stamina and ki -can no longer go over 125% pl, 125% is max -KOTH trigger box no longer makes energy attacks explode in your face -MOTD now appears on map restart every time -when a player is holding a dragonball with less then 10% pl the dball shows up on radar properly now -Fixed getting stuck in fly mode when smashed out of the air -various other minor tweaks -fixed map change crash bug -enhanced melee!Additions:
-added various admin commands (see website for details) -team balance command added -disable beams command added -set number of playable teams command added -added command to set winning score for KOTH -respawn time command added
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