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Well it's that time again, another patch to fix a few of the errors reported. The main thing this patch fixes is the two main crash bugs that have been plaguing a lot of the servers. Namely the map change crash bug and the !level crash bug have been squashed. This patch doesn't really add anything new to the game, just fixes/polishes some areas, but it does add one feature to make melee a little easier to control, especially when dashing or flying.
The team has added a button that when pressed with snap your view to your lock on target, which allows for more accurate fast paced action. In the options menu you can set it to toggle or non toggle. If you check the box it will set toggle mode, which means when you push the button your view will stay focused on your target until you push the button again to unlock your view. If the check box is unchecked, you will have to hold the button down to keep your view locked.
Changelog for v0.1.24 Fixes:
-Map change crash bug squashed
-!level crash bug fixed
-fixed balance team issue when only 2 or 3 teams enabled
-fixed lag issue when saving stats
-fixed getting stuck in an animation when changing attack mode due to lag
-Added player name on/off toggle to the player options
-Added snap view button for lockon enhancement
-Now need at least 2 people in the server to win a round
-Dash attacks now knock back the enemy
-Dash no longer does double damage
-Must have client version 1.24 to play on 1.24 servers
-Only do half melee damage when not touching the ground
-Stats rank is only updated on map change (saves alot of sorting time)
-Connecting with a dash punch now ends the dash (used to allow the enemy to hit you while you were stuck in a delayed animation)
-Can now cancel special attacks once they have been fired (will add more effects to this next major release)
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