This file is currently missing from GameFront!
Do you have this file? We encourage you to re-upload this file for the benefit of the community.
Do you need this file? Please submit a support ticket so that we can prioritize restoring this file for you.
The hl2ctf_beta12_full.exe file you have requested: Half-Life 2 / Releases / Half-Life 2 Capture The Flag V1.2 Full Install - 47.47MB is not available. Perhaps try browsing all files for the game Half-Life 2 and upload any files you want to share or are missing.
We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.
If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.
This is Capture The Flag 1.2 Full installation, so you don't need any patches, note that this IS the exe file (automatic installation), this is really handy if you never have the mod installed before, or if you want a new fresh installation:
What's new in Beta 1.2?
Maps: * Added ctf_gunshot * Updated ctf_2fort_lite * Updated ctf_curved * Updated ctf_trainingday * Updated ctf_lambda_bunker
Features/Tweaks: * Added ctf_respawndelay for admins to set player delay before respawn * Added ctf_warmup to allow warmup mode (set to # seconds of warmup) * Re-enabled sprint and added walk/run speed difference * Added extra scoreboard stats for captures, returns, and flag carrier kills * Added cl_autoweaponswitch cvar to not switch weapon on pickup * Added auto-team balance * Added second default key (M) to open team selection menu * Added team selection reminder text to the spectator menu * Tweaked SMG and pulse rifle damage * Restored falling damage to Alpha level * Made rockets dumb fire only * Changed default spawn weapon to smg from gravity gun * Improved HUD * Once you drop the flag, you can't pick it up for 3 seconds
Bug Fixes: * Fixed bug that could cause crash immediately on joining a server * Fixed intermission respawn bug allowing players to kill after map is over * Changed default sk_healthkit value to 25 * Fixed ctf_return_flag entity * Fixed bounding box on flag being too big * Fixed incorrect RPG weight
There are no comments yet. Be the first!