Half-Life 2: Deathmatch - The Pit Map

Half-Life 2: Deathmatch

A medium sized deathmatch map, in a utilities section of a...

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Half-Life 2: Deathmatch

A medium sized deathmatch map, in a utilities section of a war torn city; I just wanted to make a map with this particular look. A sewer system thats somewhat flooded was going to give the map the name 'overflow', but I saw a map while playing HL2:DM that already had that name. Has a large open area (the pit) for sniping/RPG'ing. RPG is somewhat difficult to get to, though easy to defend. I had made this map a little less than a year ago, but I hadn't really learned how to optimize it. (My full vis compile time, I had to guestimate, would have taken two months.) It has finally been optimized, and I got around to compiling it.

There is to be no copying, modifying without credit, or any other actions that sound like plagiarism, stealing, or illegal, done to this map.

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Download 'dm_thepit.zip' (2.47MB)

Readme
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Half-Life 2: Deathmatch
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Title: HL2 DM - The Pit
Author: Drakon(David L.)
E-Mail: Iceweasel44@hotmail.com
No website.

Filename: dm_thepit.bsp
File size: 5,497 KB
Date Released: October 18, 2006
Credits: Valve, for Half-Life, of course.
Installation Instructions: Just put the BSP in 
		(Drive Letter):\Steam\SteamApps\(Account Name)\half-life 2 deathmatch\hl2mp\maps
		Of course, replace (drive letter) and (account name) with whichever drive HL2 
		inhabits, and whatever your account name is in Steam.

Description/Bugs/Comments: A medium sized deathmatch map, in a utilities section of a war torn city; I just wanted to make a map with this particular look. A sewer system thats somewhat flooded was going to give the map the name 'overflow', but I saw a map while playing HL2:DM that already had that name. Has a large open area (the pit) for sniping/RPG'ing. RPG is somewhat difficult to get to, though easy to defend. I had made this map a little less than a year ago, but I hadn't really learned how to optimize it. (My full vis compile time, I had to guestimate, would have taken two months.) It has finally been optimized, and I got around to compiling it.

There is to be no copying, modifying without credit, or any other actions that sound like plagiarism, stealing, or illegal, done to this map.

Read More

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IceWeasel


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Registered 19th October 2006

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