A depature map, a good sized map, this map was a deathmatch map contest entry, be aware that at some points the world poly's will increase and reduce the framte rate.
/////dm_departure\\\ Designer: Andrew Egelhofer (aka: OmegaSlayer) Tester: Brian Parker (aka: white Legion) E-mail: firstname.lastname@example.org Steam name: email@example.com Map name: dm_departure Notes about the map: Nothing special about the map, just the valve deathmatch map contest entry. At some points the world polys will get a little high and reduce the frame rate from a average of 100-120 to 50's range, but I think it is all worth it to look at the beauty of the map, please take notice of the shadows, as it added a lot of time for my computer to compile the light (apox: 2 1/2 hours). Secrets/easter eggs: none, although many may not realize that you can shoot and pull down the clocks in the stations and use them as weapons. Please note that since that the package contained both contest enties they are entirely separate, we split the cost of shipping the maps together, rather than paying for two FedEX deliveries.
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