Half-Life 2 DM_Departure MAP

A depature map, a good sized map, this map was a deathmatch map contest entry, be aware that at some points the world poly's will increase a...

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A depature map, a good sized map, this map was a deathmatch map contest entry, be aware that at some points the world poly's will increase and reduce the framte rate.

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Download 'dm_departure.zip' (6.66MB)

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/////dm_departure\\\

Designer: Andrew Egelhofer (aka: OmegaSlayer)

Tester: Brian Parker (aka: white Legion)

E-mail: omegaslayer4777@hotmail.com

Steam name: omegaslayer4777@hotmail.com

Map name: dm_departure

Notes about the map: Nothing special about the map, just the valve deathmatch map 
contest entry. At some points the world polys will get a little high and reduce the 
frame rate from a average of 100-120 to 50's range, but I think it is all worth it to 
look at the beauty of the map, please take notice of the shadows, as it added a lot of 
time for my computer to compile the light (apox: 2 1/2 hours).

Secrets/easter eggs: none, although many may not realize that you can shoot and pull 
down the clocks in the stations and use them as weapons.

Please note that since that the package contained both contest enties they are entirely 
separate, we split the cost of shipping the maps together, rather than paying for two 
FedEX deliveries.

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Andrew Egelhofer


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Registered 27th February 2005

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