Half-Life 2: DM Heavybitch Map

A decent-sized industrial based map.

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File Description

A decent-sized industrial based map.

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Download 'dm_heavyb1tch1.zip' (2.5MB)

Readme
===============================================================
Half-Life 2 Multiplayer Map - DM-HeavyBitch
===============================================================

Title                   	: The Heavy Bitch
Filename			: DM_HeavyBitch
Version                 	: FINAL
Release Date            : 7/20/05 - Exactly one year after Night of Grey haha....
Author                  : "Shrapnel" Cruz
Location		: California
Email Address           : JShrapnelC@hotmail.com
MSN		: JShrapnelC@hotmail.com
WebPages	: 

http://shrapnelworks.unrealcore.net 
http://www.planetunreal.com/unrealcore/shrapnel 
http://www.myspace.com/heartimpaled/

Description: A Industrial themed Deathmatch map

I had to fix a couple of things that was pointed out in the forums. They were rather important to
the map which was missed before on beta testing.

Will There be more, who knows?

================================================================
--- Play Information ---
Deathmatch              : Yes
New Sound Effects	: Nope
New Textures 		: Nope
Known bugs              : None that I found this time around.

--- Construction ---
Editor(s) used               : Hammer
Base                               : New
Construction Time       : Too god damn long. I went from working on it for a week to stopping for a few months. Now I say, fuck it, It's DONE.
Inspiration	   : Taco Bell.

Installation
------------
Unzip DM_HeavyBitch files into your maps directory. mine is C:\Program Files\Valve\Steam\SteamApps\jonshrapnel\half-life 2 deathmatch\hl2mp\maps

Author's Notes
--------------
This is my first attempt at a HL2 map. Basicly it was just to get the hang of the 
editor and several and it's functions. Hope you like.

Copyright / Permissions
-----------------------
Copyrighted 2005 to "Shrapnel" Cruz

Authors may NOT use this level as a base to build additional levels (without my permission). 

Authors MAY use the textures, sounds, and scripts to make additionals levels, as long is credit is given in the readme.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me to exploit this level commercially. 

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.

----------------------

2005 Valve Corporation. All rights reserved. Valve, the Valve logo, Half-Life, the Half-Life logo, the Lambda logo, Steam, the Steam logo, Team Fortress, the Team Fortress logo, Opposing Force, Day of Defeat, the Day of Defeat logo, Counter-Strike, the Counter-Strike logo, Source, the Source logo, Valve Source and Counter-Strike: Condition Zero are trademarks and/or registered trademarks of Valve Corporation.

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Jon Cruz


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Registered 14th July 2005

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