From the author of the last two Monty Python Maps, comes the third, in which Dr Breen encounters a peculiar band of Knights, with their dangerous words... Guess JimmyD was lying when he said part 2 would be the last. Have fun in part III of Dr Breen's Quest for the Holy Grail!Troubleshooting - known issues:
Q- Help! I've appeared in Mid-Air! A- Be patient, sometimes this happens. You should drop out of the air as soon as he says "Ni"
Q- Help! I can't move! A- Either wait a few seconds until he says "Ni", or restart the map. Q- I can't hear anything! They're not talking! A- Make sure you put the sound file in the correct location, as stated below. Make sure all the sounds are still indside their "Grail3" folder, which is within "sound"
Q- The sounds are a bit muffly A- That's because of the way I pulled them from the soundtrack, unfortunately.
Dr. Breen's Quest for the Holy Grail Part III: The Knights who say "Ni" HL2 Map by JimmyD Original scene by those clever chaps at Monty Python This map is not intended to be in anyway derogatory to Monty Python, their films, or many brilliant sketches. This map isn't to be sold, either. If you're going to put it up on your website, let me know first, ok? Instructions - To use this in HL2, put the contents of "maps" into the HL2 folder of maps e.g. ...SteamApps\username\half-life 2\hl2\maps Put the content of the "scenes" folder into HL2's scenes e.g. ...SteamApps\username\half-life 2\hl2\scenes And, finally, drop the folder inside "sounds" into the sound folder. Don't take the sounds out of the "grail3" folder that they're in, when it's inside the sound folder, otherwise the scene won't be able to find the sound. e.g. ...SteamApps\username\half-life 2\hl2\sound To play the level, open the console in HL2, then type "map holygrail3" (no speech marks). The map should start up, and Dr Breen and co should start Comments? Criticisms? Suggestions for my next release? Death threats? e-mail me! firstname.lastname@example.org Have fun...
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