Half-Life 2 FakeFactory's Hi Resolution Pack

In this FakeFactory's High Resolution Pack, the Ultra Hires Add-on has been included. And he has done it again! After each of his release, h...

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In this FakeFactory's High Resolution Pack, the Ultra Hires Add-on has been included. And he has done it again! After each of his release, he gets better and improves many textures in Half-Life 2.

In the old archive (2.0 to 2.11) there was a directory-structure error, preventing some hires-skins showing up in the game. This is fixed in this complete version. As a little bonus the new completely reworked Hires-Dr.Breen is included.

Replaced Face Textures: All human creatures

Replaced Body Textures: All human creatures Vortigaunts Headgrabs

Replaced Weapons Textures: All (without Pistol and Magnum)

Replaced Vehicles Textures: Buggy Airboat Cars Wagons Trucks Combine APC

Replaced Props Textures: Too many to mention

Replaced Tiles/Walls/Floors: Several

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Download 'fakefactory_hires_pack_2.12.zip' (269.93MB)

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------------------------------------------------------
FAKEFACTORYs HiRes Pack for Half Life 2
V2.12 Complete
(Ultra Hires Addon included)
------------------------------------------------------


In the old archive (2.0 to 2.11) there was a directory-structure error,
preventing some hires-skins showing up in the game. This is fixed in
this complete version. As a little bonus the new completly reworked
Hires-Dr.Breen is included.


What is this:
-------------

The HiRes Pack adds Hires-Textures to all human characters and some
non-human characters, several props, vehicles and items (and the vending
mashine of course).

Additional Info for users of the FAKEFACTORY HiRes Packs 1.0 to 1.04 and
the FAKEFACTORY Cinematic Mod 1.0 to 1.4: This pack combines all the
FAKEFACTORY HiRes Packs together, fixes some glitches in several
textures and adds some new ones. Just override the allready installed
textures with the new ones in this pack (Instructions below).

Requirements:
-------------

- Half-Life2 installed
- A graphics-card, that can handle 2048 x 2048 pixel textures (any
DirectX9 card should be okay).
- plenty of RAM (you will see some ingame-stuttering with less than 1 GB
ram)




Installation for Vanilla Half-Life2:
------------------------------------

Copy the complete folder "materials" with all its subfolders  to <path
to SteamApps>/<username>/Half-life 2/hl2/ and overwrite the old
materials folder. If Windows will warn you about overwriting a existing
folder, just overwrite it. This is okay, as only new textures are
copied. The installation into the hl2 folder will change the textures
for all allready and future installed mods. Recommended for user, who
wants the new Hi-Res textures in all Half-Life2 Subgames and mods.

Deinstallation: Delete the materials folder. No further action required,
as Half-Life 2 will grab its textures out of the cfg repository.


Installation for allready installed FAKEFACTORY Cinematic Mod Override
Version:
--------------------------------------------------------

Copy the complete folder "materials" with all its subfolders to <path to
SteamApps>/<username>/Half-life 2/hl2/ and overwrite the old materials
folder. Windows will warn you about overwriting a existing folder. This
is okay, as only new textures are copied.

Deinstallation: Delete the materials folder. No further action required,
as Half-Life 2 will grab its textures out of the cfg repository.



Installation for allready installed FAKEFACTORY Cinematic Mod
Non-Override Version:
------------------------------------------------------------

Copy the complete folder "materials" with all its subfolders  to <path
to SteamApps>/SourceMods/fakefactory_cinematic and overwrite the old
materials folder. Windows will warn you about overwriting a existing
folder. This is okay, as only new textures are copied.

Deinstallation: Delete the materials folder. No further action required,
as Half-Life 2 will grab its textures out of the cfg repository.


Installation for Garry's Mod:
----------------------------

Copy the complete folder "materials" with all its subfolders  to <path
to SteamApps>/SourceMods/gmod/. Windows will warn you about overwriting
a existing folder. This is okay, as only new textures are copied.

Deinstallation: Delete the "Models", "Props", "Metal" and "Tile"
subfolder inside the materials folder (not the materials folder itself!)


About FPS:

If you encounter badly FPS-drops, make shure to set
mat_forcemanagedtextureintohardware "0" in your autoexec.cfg. And don't
even think about installing the Hires-Textures with an outdated Directx8
card, because most DX8 cards can't handle 2048 px textures very well. On
my developer-hardware (X850XT PCIe, Dual-Xeon 3.2 GHz, Win2003, 4 GB
RAM) the FPS-drop on highest resolution (1920 x 1200) is approx. 3-5
frames with mat_forcemanagedtextureintohardware set to "0" (and approx.
30 frames with set to "1").

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Registered 20th August 2005

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