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Half-Life 2 Garry's Mod V5 - Half-Life 2 Mods, Maps, Patches & News - GameFront

Half-Life 2 Garry's Mod V5

So you've played Half-Life 2... and you loved it. Now you want to mess around with the physics. This is what my mod is for. I wanted to mess...

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So you've played Half-Life 2... and you loved it. Now you want to mess around with the physics. This is what my mod is for. I wanted to mess around with the physics too and that's why I made this mod. You could say that I made this mod just to mess around with the physics - but then released it to the public. PHYSICS.

So, what do you want to do? Do you want to..

.. position ragdolls so they look like they've had a baby? .. string a combine soldier up and fire dead babies at him? .. tie stuff to scanners and manhacks then watch them fly off? .. fire a load of melons at a wall? .. conserve fuel? .. make little motorized cars? .. make little jet cars? .. play with depth of field blur? .. homebrew a car crash? .. spawn items from a menu? .. attach balloons to stuff?

Like it? Scroll down to download!

Features:

- Ragdoll Poser (First for a mod ever?) - Spawn almost any item from Half-Life 2 using a menu - Hacked in Depth of Field - Rope objects and people together - Weld objects and people together - Add motorized wheels and control their speed - Draw on the walls with the paint gun - Balloon gun - they all float down here! - Add gas cannisters and switch them on and off - Place a camera and watch it on your HUD - Shoot 100's of props out of your RPG - Attach manhacks and scanners to objects and corpses

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Readme
Version 5 - 9 January 2005:

Added spawn menu (Bind a key to +spawn, default is Q) 
Added 'balloon' gun 
Added paint gun (Paint decals aren't saved or syncronised in multiplayer) 
Added a couple more blur options 
Removed lots of console spamming messages 
Enabled god mode by default 
Fix: Can't attach objects to water surface 
MP: Chat box is no longer always open after used once 
MP: Enabled scoreboard

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garry


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Garry's Mod is a sandbox mod for the Source Engine. Unlike normal games there aren't any predefined aims or goals. Players are given tools and are left to entertain themselves.

The pla...


Registered 27th December 2004

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