Half-Life 2 Garry's Mod V8.3A

This version of Garry's Mod allows you to spawn NPCs, play HL2 Single player and adds icons to the spawn menu to make things a bit easier....


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This version of Garry's Mod allows you to spawn NPCs, play HL2 Single player and adds icons to the spawn menu to make things a bit easier. Check out the full changelog below. Enjoy!

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Download 'gmod_83a.exe' (7.44MB)

Version 8.3A:

[FIX] Blurry menu icons (thanks to Bucketmuncher) 
[FIX] Ghost guide single player crash 
[FIX] Weird Physics 
[FIX] Model randomised every spawn 
[FIX] Level transitions crapping out in multiplayer 
[FIX] Killed 3D menu background 

Version 8.3 - 12th June 2005:

[FIX] Slider constraint crash 
[FIX] Wheelgun crash 
[FIX] Physgun crash 
[FIX] Clientside ragdoll crash (Thanks Adrian) 
[FIX] AI now has initial dispositions 
[FIX] Removing a crane's magnet causing crash 
[FIX] Tripmine's laser remaining after destroyed 
[FIX] Loading now places the player in the right spot 
[FIX] NPCs now move their lips when talking (instead of their eyes) 
[FIX] RPG's laser staying on screen when playing single player 
[FIX] Wheel ghost staying alive when player died 
[FIX] Easy weld rotation not freezing screen in MP 
[FIX] MOTD no longer shows in single player 

[ADD] Mod/Plugin support 
[ADD] New single player menu 
[ADD] New create server menu 
[ADD] HL2 single player now fully playable 
[ADD] Spawn Menu Icons mod (Thanks to Tom 'Bucketmuncher' Wiseman) 
[ADD] Matress example mod 
[ADD] Widescreen menu backgrounds 
[ADD] NPC spawn menu 
[ADD] Integrated Valve's new player/prop interaction mode (off by default) 
[ADD] Static/Prop/View cameras 
[ADD] Enabled bots (They just mimic everything you do (bot_add to add a bot)) 
[ADD] Map ini files for adding/removing entities from maps 
[ADD] Around two times more props in the CS spawn menus 
[ADD] Two New CS maps to the CS content mod 
[ADD] Ghost guide to axis weld 
[ADD] Ghost guide to easy weld 
[ADD] Ghost guide to duplicator tool 
[ADD] Working Jeeps, Airboats and Pods are now spawnable 

[CHANGE] HL2:DM content is now a mod 
[CHANGE] CS:S content is now a mod 
[CHANGE] Spawn menu now has it's own scheme file 
[CHANGE] Physgun's rotation is now relative to the player 
[CHANGE] Updated gm_construct 
[CHANGE] Explosion/bullet hit physics power 
[CHANGE] Vehicles are now removable 

[CONSOLE] gm_reloadspawnmenu - Reloads the spawn menu (for modders) 
[CONSOLE] gm_makecompletespawnlist - Dumps a complete spawn list containing ever mdl file in the folder specified 
[CONSOLE] gm_sv_clientlimit_npcs - Limit the number of NPCs a single client can spawn on your server 
[CONSOLE] gm_sv_serverlimit_npcs - Limit the total number of NPCs spawnable on your server 
[CONSOLE] gm_sv_clientlimit_vehicles - Limit the number of vehicles a single client can spawn on your server 
[CONSOLE] gm_sv_serverlimit_vehicles - Limit the total number of vehicles spawnable on your server 
[CONSOLE] gm_sv_allownpc - Allow/dissallow NPC spawning on your server 
[CONSOLE] sv_turbophysics - Turn on/off turbophysics (off by default) 
[CONSOLE] gm_make_propcam - Spawn your prop camera 
[CONSOLE] gm_sv_npchealthmultiplier - multiply all NPC's starting health by this number (default 1) 
[CONSOLE] gm_sv_allowlamps - Don't allow lamps 
[CONSOLE] gm_dev_debuginitfiles - Set to 1 for debug info about a map's ini file (when loading).

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Garry's Mod is a sandbox mod for the Source Engine. Unlike normal games there aren't any predefined aims or goals. Players are given tools and are left to entertain themselves.

The pla...

Registered 27th December 2004

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