Half-Life 2 Grav Gun Prefab

Most importantly, this cannon does not fire real projectiles, it fires func_physboxes, prop_physics, and prop_ragdoll. This fiel is for no r...

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Most importantly, this cannon does not fire real projectiles, it fires func_physboxes, prop_physics, and prop_ragdoll. This fiel is for no real use, but there are some maps, like svencoop 1s infamous toonrun series, that are centered on fun and stupidity, which my cannon is based on. It can also be used as an extremely innaccurate improvisional cannon, like in the army or something

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Download 'physicscannonbig.zip' (81KB)

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Readme
I am Entih, and this is my FIRST EVER PREFAB!!! (applauds)

	But really, if you are reading this, you are either psycic, or you downloaded this 
prefab. Considering this probably isn't the latter, thank you. I am putting in this readme 
a few instructions as to the use of my cannon.

	In order to install, just extract all the files via winzip to the sdk/bin/prefabs
directory, this will include my cannon and control prefabs, a screenshot, and this readme.

	Also included is a map called test_cannon, which is a long range for testing a
new design and whatnot. Just take the files out of the folder, and put them in the sdk 
maps file.

	Yes, I made this, this is my first, and I am Entih. As stated below,
my email is rysal5@hotmail.com. Please email me to congradulate or question me, 
and please DO NOT email me to flame or scream at me. If I suspect that you are mailing
me to be angry or to send a virus, you will be blocked out of my email.

	Most importantly, this cannon does not fire real projectiles, it fires 
func_physboxes, prop_physics, and prop_ragdoll. This fiel is for no real use, but there
are some maps, like svencoop 1s infamous toonrun series, that are centered on fun and 
stupidity, which my cannon is based on. It can also be used as an extremely innaccurate
improvisional cannon, like in the army or something.

	1.In order for the cannon to be used, BOTH cannon and control station must be
placed, preferably the command station nearby for aiming sake.

	2.On the control station, there are 2 switches and a button. The button is used 
to fire. The switch on the LEFT is used to aim horizontally, and the one to the RIGHT is
used to aim vertically.

	3.There are several ways to reload the cannon. First you can use the 
weapon_physcannon to launch the item into it, as long as the item is not breakable.
Secondly, you can build a platform at the cannons straight out position to carry the object
inside manually.

	I created this prefab with such an extremely simple design for a few reasons.
The first is that I did plan on making it super complex at first, but after 5 failing
designs, each with major flaws, I decided to settle on this, which has near no flaws (but
if you find any, email me at rysal5@hotmail.com and I will work on making a version 2).
Next is for the people. You are given full capability to change and adjust the cannon,
such as retexturing and redesigning without building the main components from scratch.

	BUT, no matter how you change it, if you use this original form as a basis or a
model for building a better more complex version, I simply request some recognition in 
your readme and/or credits.

Thank you for flying Entih, please make your way out the left door with a parachoute,
because we discovered the pilot is dead, thank you again.

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Entih


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Registered 21st December 2004

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