Half-Life 2 MM Weapon Mod

The weapons mod for DM and the Armory Mod for SP by Metal Militia, all in one big package! Check out the Readmes for details, this is sweet...

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The weapons mod for DM and the Armory Mod for SP by Metal Militia, all in one big package! Check out the Readmes for details, this is sweet!

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Download 'mm_mods.rar' (41.14MB)

Readme
MMDM Readme
-----------

Ok so originally i just wanted to make a DM mod which was HL2DM.. but faster. 
Call me old fasioned but i like my DMs fast and my wome..uhh nevermind, thats the worst joke ever.

Anyway, after much deliberation i decided i may as well stick a few more funs in while i was at it, and this is the result.
Its far from bug free, and the only map with the new weapons is lockdown (as only lockdown's source file was included in the SDK) but it *should* be fun... Perhaps.

Added weapons:
- M4 w/scope
- New shotgun
- Mac11
- AWP 
- M14 (model is held like a pistol because i fucked something up, so i just hid a single one on lockdown to stop people noticing it much)
- new pistol model
- new smg model

Changes:
- Its faster
- some weapon damages modified.

IMPORTANT BIT:

In order to substiture my complete ineptitude when it comes to moddeling i did what any normal person would do and 
'borrowed' some models from elsewhere, in my case cs-download. Now, where most people would ask the creators if they could use their models
i decided not to... not for any particular reason, mainly just because i could not be bothered. :/

So, if you are reading this thinking OH MY GOD THIS GUY TOTALLY STOLE MY MODEL oh gosh IM GOING TO E-KILL HIM.

Please reconsider and accept this appology: "sorry about that, take the fact i chose your model as a compliment"

Full weapon credits can be found in the file named "weapons credits!" which should be somewhere below this readme file.

INFACT FORGET THAT I WILL PUT THEM IN THIS FILE TOO JUST FOR THE LAZY PEOPLE WHO CANNOT BE BOTHERED TO LOOK IN THE CREDITS FILE...YES YOU, YOU KNOW WHO YOU ARE! 


Weapons credits.
------------------


http://www.counter-strike-dl.com/downloads-cat-39.html

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Ope Tac Shotgun Silver

Credits
Model: Ope
Skin/Mesh: Creeping_Jesus
Foregrip model: Version_2
Foregrip skin: pr0d!gy
Stock model: Dark Hunter
Stock skin: N|rvy
CS:S compile: HellSpike
Silvers, adjusted refs and sounds synchro: ziomek jebiesuki nabosaka
Sounds: HK, modified by ziomek jebiesuki nabosaka

-------------------------------------------------

Snarks Mega M4

Credits
Skin: Snark

-------------------------------------------------

Weapon Sound Pack

Creator: N/A

http://www.counter-strike-dl.com/downloads-cat-39.html

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Spezz M14

Model: N/A
Skin: N/a (slightly recoloured by me)

I assume Spezz is the creator.

-------------------------------------------------

H&K MP7

Credits
Model: Fiblah
Silencer model: Ankalar
Animations: Valve
Original Skin: Galen
Original silencer skin: Creeping_Jesus
Sounds: Valve & HK Weapon Sounds(tmp-1)
Reskin: Hybrid
Silencer reskin: Hybrid
Original Compile: Bullethead
CS:S Compile: !NC!Furious

-------------------------------------------------

Enins MAC11

Credits
Model: Enin
Black Skin: Thanez
Silver Skin: Crosis
Normal Maps: Enin
Animations - Jennifer!!
Sounds - Vunsunta
Compile - Bullet_Head

-------------------------------------------------

Black Sleeves

Model: Valve
Skin n/A

http://www.counter-strike-dl.com/downloads-cat-40.html

-------------------------------------------------

Think thats about it. Send me a strongly worded e-mail or something if i left you out and used one of your models.

END OF DM MOD README
----------------------------------------------------------



ARMORY MOD README

INSTALL: stick the [mm weapons mod] folder in your sourcemods folder e.g. It should look something like this.

E:\Steam\SteamApps\SourceMods\[mm weapons mod]\
=====================================================

GENERAL:
This is a pretty simple mod. It's for those of us who like to go into a comabat situation prepared (aka armed to the teeth)
The weapons changes are as follows:

- Pistol fire selectable (Auto/semi auto)

- Shotgun fire selectable (pump/semi auto)

- .357 fires as fast as you can click 

- Shotgun primary fire reduced spread and more pellets. Secondary fire fires 50 pellets (instead of 16)

- AR1 fires twice as fast and has a clip of 60

-You can carry more ammo 

-Some slight skill.cfg adjustments

=====================================================

ADDITIONS:
- Full auto bow gun bolt launcher (boltgun)
- Flare gun (a bit buggy but fun)
- Flare Grenade (fires flares)
- Nailbomb Grenade (fires bolts) //Works, but only outside. If you use it in a confined space you game will lag out and need to be restarted. type give weapon_nailbomb in console to get one ;)
- Sniper rifle (2 zoom modes, uses smg model :( )
- Plasma rifle (fires combine balls full auto/combine ball grenade)
- RPG rocket 'stickable' to an enemy 

- Basic bullet time
- More blood

- Some new sounds
- Hmm, probably some other stuff I fogot.
- Map "weaponstest_map" Just something i was using to test my shit. Might be useful if you plan to add in some models of your own.

- Added map Combine Onslaught. Released by StiffyLS ("map CombineOnslaught")
- Added rockV2 map (made by jagged edge - http://halflife2.filefront.com/file/HalfLife_2_The_Rock_SP;36473 )
- Added Night of a million zombies (map noamz):
------------------------------------------------

Night of a Million Zombies v1.1

(This map, read me, and anything else in this zip file was made by Mister Dan uning Hammer, Word, Photoshop, or Half life 2, don't steal it and claim it to be yours)
 

www.polarbearpatrol.co.uk

Dan@polarbearpatrol.co.uk
dan_barritt@hotmail.com
-----------------------------------------------

Check out the maps folder for other map readmes.


=====================================================

NEW CONTROLS: (copied from .cfg :/)

"F1" "impulse 101"
"F2" "give weapon_pistolf"
"F3" "give weapon_boltgun"
"F4" "give weapon_frag2"
"F5" "jpeg"
"F7" "give weapon_nailbomb"
"F9" "give weapon_plsmagun"
"F11" "give item_box_sniper_rounds"
"F12" "give weapon_awp"

Q - Bullet time
X - Change fire mode

=====================================================

NOTES:
This file is far from how i would have liked to make it but i dont have alot of time for modding anymore so i thought i would just release something for anyone who wanted it.
When i was making this mod i added a load of CSS weapons in (they where buggy as hell though). But i removed 
them to release it so valve dont ass rape me. 
Anyway, the code is still there you just need to define a modelin the script file which i left in.
I say CSS weapons but they are really just HL2 weapons with css models and skins :X

But by all means feel free to mess around with that stuff.

=====================================================

BUGS:
- uhh, something about sound when reloading the shotgun. Everything still seems to be working ok so i have chosen to ignore it until i find out how to fix it. 
- Nailbomb cannot be used indoors
- RPG was made way to powerful when GunGrave was making the airstrike thingy, but then he went on to greener pastures with another mod and i never got round to finding out how to put it back to normal.
- Prob a load more.


=====================================================

THANKS:

GunGrave - for helpin' me make this for a while, think hes working on dawn of the dead mod now.

Guy who made Eraser mod - I kind of used some of his sounds. But keep it under your hat ;) (note- if you want me to remove them i'd be happy to)

StiffyLS - For making combine onslaught and letting me use it.

Jagged edge - Not replyed to my mail yet but im gonna include his map anyway. Thanks for making an awsome map jagged :)

Mister Dan - For not telling me to remove noamz if he ever reads this file *HINT HINT* ;)

Valve - For giveing us all this source code and support. <3


Ayone who made a HL2 tutorial - I looked at too many to remember where they all where.

=====================================================



Send Suggestions\Criticisms\Goatsie to stefan.warman@gmail.com


=================================================
For anyone that cares, i have actually started a DM mod, i dont really know how its going to work out yet, or if i will ever finish it but its looking ok so far.

At the moment its basically just regular DM, but faster and with a few new guns. (see other RAR called MMDM Mod.)

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Stefan Warman


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Registered 24th April 2005

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