Half-Life 2 SourceForts Drainage map

This map is a very large map focusing on the slopes of two barren sides of a massive drainage ditch. It's a fairly simple and straightforwa...

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File Description

This map is a very large map focusing on the slopes of two barren sides of a massive drainage ditch. It's a fairly simple and straightforward map, each team has two "flat" levels and one huge slope, there is an area of water in the middle and a single bridge crossing it, although you really dont have to take this bridge, its merely there for cover.

This map was created, tested, and thought up by Theotherguy. The screenshots were taken during a public beta test, and the version they represent may not look exactley like the version included in this .zip file, which is much newer.

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Download 'sf_drainage.zip' (3.05MB)

Readme
***Readme for sf_drainage, by Theotherguy***

**Information: 
This file is a map for the mod SourceForts for Half-life 2. It is around 8.787 MB.

**Installation instructions: 
To install this map for use in your game, extract sf_drainage.bsp to the maps folder inside the sourceforts folder. This should be inside your "Sourcemods" folder. An example of the filepath might look like this: "C:\Program Files\Steam\SteamApps\SourceMods\sourceforts\maps" Simply place the file in there, and it should appear in your maplist.

**Developer info:
This map was created, tested, and thought up by Theotherguy. The screenshots were taken during a public beta test, and the version they represent may not look exactley like the version included in this .zip file, which is much newer.

**Further map information:
This map is a very large map focusing on the slopes of two barren sides of a massive drainage ditch. It's a fairly simple and straightforward map, each team has two "flat" levels and one huge slope, there is an area of water in the middle and a single bridge crossing it, although you really dont have to take this bridge, its merely there for cover. 



**Known technical issues:
-Framerate may lag considerably...currentley there is no fix for this.

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Theotherguy


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Registered 9th May 2005

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