Half-Life 2 SourceForts Trenches Map

In this map I attempted to make the feel of a World War I style battle. Each team has a base trench, where they have a warehouse. In each wa...

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File Description

In this map I attempted to make the feel of a World War I style battle. Each team has a base trench, where they have a warehouse. In each warehouse there are entity spawners. To activate the entity spawners, press the USE key, and a block should appear. There is a limit of 70 on each spawner to limit spamming. Each team also has a supply trench, which contains ammo crates and health chargers. There is a tunnel for each team that bypasses many of the trenches on opposite sides of the map. Each team also has a sniper tower, two north/south trenches, and one east/west trench. This map is fairly large and complicated for a sourceforts map, so don't be surprised if the scoring is limited. Enjoy!

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Download 'sf_trenches.zip' (2.52MB)

Readme
***Readme for sf_trenches, by Theotherguy***

**Information: 
This file is a map for the mod SourceForts for Half-life 2. It is around 13 MB.

**Installation instructions: 
To install this map for use in your game, extract sf_trenches.bsp to the maps folder inside the sourceforts folder. This should be inside your "Sourcemods" folder. An example of the filepath might look like this: "C:\Program Files\Steam\SteamApps\SourceMods\sourceforts\maps" Simply place the file in there, and it should appear in your maplist.

**Developer info:
This map was created, tested, and thought up by Theotherguy. The screenshots were taken during a public beta test, and the version they represent may not look exactley like the version included in this .zip file, which is much newer.

**Further map information:
In this map I attempted to make the feel of a World War I style battle. Each team has a base trench, where they have a warehouse. In each warehouse there are entity spawners. To activate the entity spawners, press the USE key, and a block should appear. There is a limit of 70 on each spawner to limit spamming. Each team also has a supply trench, which contains ammo crates and health chargers. There is a tunnel for each team that bypasses many of the trenches on opposite sides of the map. Each team also has a sniper tower, two north/south trenches, and one east/west trench. This map is fairly large and complicated for a sourceforts map, so don't be surprised if the scoring is limited. Enjoy!

**Known technical issues:
-The amount of smoke in the 3d skybox may cause muzzle flashes and explosions to dissapear.
-There is some grass floating in the air for no apparent reason. I am currentley looking into this.

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Theotherguy


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Registered 9th May 2005

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