Half-Life 2 SourceForts Western map

Howdy partner, this town ain't big enough for the two of us sourceforts teams!

With this map I decided to get a little creative and ma...

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Howdy partner, this town ain't big enough for the two of us sourceforts teams!

With this map I decided to get a little creative and make it like an old western town. Each team is on either side of the town and has entity spawners, ammo crates and health chargers inside either saloon. Fear not for the small space in the saloon however, because the flag is moveable. On either side of the saloon there are two non-enterable buildings: stables and a town hall. The town hall should provide good sniper coverage if you build a bunker there...

this map is very dusty with several func_dustclouds around (which I think adds atmosphere) however, these dustclouds can cause serious slowdown (because there are alot of them) so server admins, I would advise using the console command "ent_fire func_dustcloud kill" if preformance drops too much.

sadly I was not able to beta test this one, (my damn internet wont let me start a server) so I don't know exactley how it plays...but I hope you enjoy it!

This map was created, tested, and thought up by Theotherguy. The screenshots were taken during a public beta test, and the version they represent may not look exactley like the version included in this .zip file, which is much newer.

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Download 'sf_western.zip' (3.28MB)

Readme
***Readme for sf_western, by Theotherguy***

**Information: 
This file is a map for the mod SourceForts for Half-life 2. It is around 3.147MB.

**Installation instructions: 
To install this map for use in your game, extract sf_western.bsp to the maps folder inside the sourceforts folder. This should be inside your "Sourcemods" folder. An example of the filepath might look like this: "C:\Program Files\Steam\SteamApps\SourceMods\sourceforts\maps" Simply place the file in there, and it should appear in your maplist.

**Developer info:
This map was created, tested, and thought up by Theotherguy. The screenshots were taken during a public beta test, and the version they represent may not look exactley like the version included in this .zip file, which is much newer.

**Further map information:
Howdy partner, this town ain't big enough for the two of us sourceforts teams!  

With this map I decided to get a little creative and make it like an old western town. Each team is on either side of the town and has entity spawners, ammo crates and health chargers inside either saloon. Fear not for the small space in the saloon however, because the flag is moveable. On either side of the saloon there are two non-enterable buildings: stables and a town hall. The town hall should provide good sniper coverage if you build a bunker there... 

this map is very dusty with several func_dustclouds around (which I think adds atmosphere) however, these dustclouds can cause serious slowdown (because there are alot of them) so server admins, I would advise using the console command "ent_fire func_dustcloud kill" if preformance drops too much. 

sadly I was not able to beta test this one, (my damn internet wont let me start a server) so I don't know exactley how it plays...but I hope you enjoy it! 





**Known technical issues:
-dustclouds can cause serious slowdown (because there are alot of them) so server admins, I would advise using the console command "ent_fire func_dustcloud kill" if preformance drops too much.

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Theotherguy


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Registered 9th May 2005

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