A very cool pilotable gunship map, and it's not even a mod. This is sort of a snort in the face of the strider mod, maybe they should team up with mch.
The story: A last-second warning has just reached your outpost; You must man a Combine gunship and defend against a final push by the rebels to clear the sands near City 03. Reports indicate the rebels will be using small arms, anti-vehicle weapons, both handheld and vehicle based, and several attack helicopters captured during the fall of City 09. Your life is expendable. The outpost is not. We have advised the commander to flee, but are unsure whether there will be time to extract him. Dropships in the nearby vicinity will not be able to reach the outpost in time to assist. You are on your own; Do as ordered. I made this because I like playing around with the physics and entity work of Hammer, but I'm not all that great at aesthetics. And so I make things like pilotable helicopters, and buy systems for hl2sp, and this gunship. Piloting this beast is difficult, but possible with practice. Right click thrusts in whatever direction the ship is facing, _not_ the direction your view is facing. Look all the way up to align your view straight ahead. Forward pitches down, back pitches up, right turns right, left turns left. Hitting the ground makes it shake, but you can run into the walls to fix that. The blue glow is supposed to be there, its a damage indicator. Alright, there are a few bugs with this...While the damage display works generally, it likes to show zeros a lot, and doesn't always show damage correctly when below 10% I threw the source map in too, since my brushwork isn't much and anyone can decompile my crap and see how the entities work, so...enjoy the source file. -mch
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