A new version of Battle Grounds 2 for the Source engine is out. This one is called 0.14 (not 0.0.14 because the numberingsystem was too complicated).
Again I quote this because it's as important as ever before: This BETA version is far from being complete and you may encounter issues or bugs. But it is already a hell lot of fun to play and should give you a clear idea where we are heading in the future.
Major new features in a nutshell are: New physically simulated bullets (still experimental - use sv_simulatedbullets to activate) New playermodels New and updated maps All exploits and bugs from the last version fixed
The Battle Grounds (BG) is a Half-Life 1&2 Modification based on the Revolutionary War. You and your teammates will have to act together strategically to fight the enemy team. The Battle Grounds is a team-based game.
- changed version naming scheme to something easier for people to remember/type - all new bullet physics - still experimental. use sv_simulatedbullets to activate - ragdolls are now removed on round restart - players no longer get to survive round restart if there aren't enough spawns - minor fixes to spectator mode - officers now have their own models - walk/run speeds are now dependant on class: loyalist/minute man slow royal infantry/continental soldier medium royal commander/continental officer fast - admin helpers added. teams now autobalance class limits added(mp_limit_*) cvars to store team scores, if changed the real scores are too.(mp_americanscore/britishscore) mp_timeleft added, returns remaining time to map change. sv_restartround added, resets flags, scores and respawns all players. - added bg_township - added bg_ambush - added bg_hill2 - fixed missing language files - fixed snow in func_percipitation - added lots of map models - added new smoke material to replace CSS smoke nade one - voice commands look different to normal text and except for the warcry can only be seen by your team(but still heard by all) - updated and refined all player model skins - you are able to read the name of the player you are poiting at - .cfg now exec on mapchange. it is execed last, after listenserver.cfg - new steam background - fixed many, many exploits and bugs
There are no comments yet. Be the first!