Objective based map that has 1 main objective and multiple optional objectives for the survivors and the zombie master! Based half in a city and half along a harbor.
Survivor Objectives: 1), Bring back the supplies to your boat so you can set sail (5 supply crates, mostly in the city) 2), Bring back power cores to restore power to the city (4 power cores, mostly near the docks) 3), Bring back ammo crates to help you survive the onslaught of zombies that will attack when loading the cargo (3 ammo crates, over the map)
Zombie Master: 1), Kill the survivors 2), Destroy supply crates (for extra resources as well!)
Change log: - New objective screen, much nicer! - New trap - Fixed an issue with the lights, gives a nice fps increase - Add more light once power is off - Fixed lights being able to turn on while power was off - More ammo and pistols at spawn - More informative ingame text - Changed train tunnel to accomidate zm better - Fog distance increased - Changed fade distance on certain props - General map glitches - Changed skybox abit - Less barrels - Deleted/changed some zombie spawns - Text warning ons supply crate break
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