Half-Life2: FakeFactory's Cinematic Mod Patch

For all those great FakeFactory Cinematic Fans, here is yet another patch! Just to let you guys know, It is required for you t...

Download

Uploading...
Do not refresh or leave this page!

File Description

For all those great FakeFactory Cinematic Fans, here is yet another patch! Just to let you guys know, It is required for you to have FakeFactory Cinematic Mod v3.05 mod installed.

Attention: Don't use the included Hi-Resolution Texture with normal Half-Life 2 as a override. Use it as a mod as intended. This is because Vanilla HL2 cannot use the new engine features like RIM/Phong Shading. The new material depends on the new engine features. Garry's 10 mod users can use the models/materials folders as a override by copy over the folders to the GMOD10 Folder.

Enhancements since Version 3.00/3.02:

- Setup.exe for automated installation (You can still unpack the content.zip, but i strongly recommend to use the setup.exe, because the new Alyx Construction Kit needs some special registry-entries) - Reworked dog - Worked around some textures because of budget-limits in the Source-Engine - New models - Some new textures - Minor tweaks - Alyx Construction Kit with automated model install

The new Hires models are getting closer to final stage, but they are using a signify cant higher poly-amount (up to 39000 poly's, Valve's original uses 7500). Therefore you should own a fast graphics card. Don't use this modification with outdated DirectX8 hardware - in this case you WILL see serious stutter.

Also, this might interest people who have a lot of complaints:

quoteI started this mod 1,5 years ago. It has taken endless hours of my life, a oversea-container full of coffee and 8000+ dollars for software like 3dsmax and Photo shop and membership at several graphics libraries. I don't want ovations or donations - this mod will remain free of cost, but i think, i don't deserve this amount of hate-mails I'm getting since I've started the work on the hires-models of alyx. I cannot satisfy the personal tastes of thousands of people; one of you wants a thin alyx, some other wants a big-arse-version. Some are asking for a ethnic version, others would like a more asians looking alyx... Dear community. It is not possible for me to develop such a wide range of variations. I'm a single human being. I have released the base-model as a 3dsmax source. All modelers can build up their own personal alyx with this file. That is all, i can do for you.

Read More

Download 'cm305update.rar' (630.95MB)

Screenshots
Readme
--------------------------------------------------- 
README: 
--------------------------------------------------- 

FAKEFACTORY CINEMATIC MOD V3.05 Update 
(Full Version 3.00 needed) 

ATTENTION: DON'T USE THE INCLUDED  HIRES-TEXTURE WITH NORMAL HL2 AS  A OVERRIDE. USE IT AS   A MOD AS  INTENDED. THIS IS  BECAUSE  VANILA HL2  CANNOT USE THE NEW ENGINE FEATURES LIKE RIM/PHONG SHADING.  THE NEW  MATERIAL *DEPENDS* ON  THE NEW ENGINE FEATURES. 

GARRY'S MOD 10 USERS CAN USE  THE MODELS/MATERIALS FOLDER AS A OVERRIDE  BY COPY OVER THE DIRECTORIES TO THE GMOD10 FOLDER. 

CONTENT 
------- 
1.         Enhancements since Version 2.32 
2.         Enhancements since Version 3.00/3.02/3.03 
3.         Installation 
           3.1     What *exactly* will Setup.exe do? 
4.         Alyx Contruction Kit 
5.         TECHNICAL 
6.         Future Plans 
7.         About critics and hate-mails 

1. Enhancements since Version 2.32: 
------------------------------------------- 

- Uses Base Source Engine 2 
- Some textures redone 
- Alyx Highres Models with Hires Face-Mech 
- Some bugfixed maps for using with SourceEngine 2 
- PHONG/RIM Shaders 
- Partially redone soundtrack and soundtrack-scripts 
- Some minor tweaks 


2. Enhancements since Version 3.00/3.02: 
-------------------------------------------- 
- Setup.exe for automated installation 
   (You can still unpack the content.zip, but i stronlgy recommend to use the 
   setup.exe, because the new Alyx Construction Kit needs some special registry-entries) 
- Reworked dog 
- Worked around some textures because of budget-limits in the Source-Engine 
- New models 
- Some new textures 
- Minor tweaks 
- Alx Construction Kit with automated model install 

The new Hires models are getting  closer to final stage (i'm still  learning the modelling), but they are using  a significant  higher poly-amount  (up to  39000 polys, Valve's  original uses  7500). Therefore  you should  own a fast graphics card. Don't use this modification with outdated DirectX8 hardware - in this case you WILL see serious stutter. 

3. Installation: 
------------------------------------------- 
Start setup.exe 

3.1 What *exactly* will Setup.exe do? 
-------------------------------------------- 
- Setup.exe reads the current Sourcemod folder path from your registry 
- Setup.exe installs the  updated files  to the  right folder 
- Setup.exe install a shortcut to the new Alyx Construction Kit 
   and sets a registry-entry (HKEY_CURRENT_USER\SOFTWARE\FILEMAKER) 
- The Uninstaller will remove the entire Cinematic Mod and the 
   Alyx Construction Kit registry-entry. 

4. Alyx Contruction Kit (Working beta) 
------------------------------------------- 
The  ACK is   a  Beta-Release,  that will  help you  in select  and install  the various  Alyx  variations   (other  characters  in   future).  Start  the   Alyx Construction Kit.exe and choose your prefered model. You can browse and  install the models with just a buttonpress inside the ACK. 

5. TECHNICAL: 
------------------------------------------- 
As of version 3 the Cinematic Mod uses Base Source Engine 2. 

This  leads to numerous advantages,  like higher possible global polycount  (for more Highpoly models in future  versions) or faster overall-performance. But the new engine has some minor disadvantages: 

1. First of all  you have to start  a new game or  new chapter, because the  BSP -Files (Maps) are different. 

2. The new engine isn't fully backward compatible with HL2's original content. I had to  remove two  Razortrains  from  two maps  for compatibility  with the new engine. (It doesn't affect gameplay). The trains would cause the engine to  kick in some  kind of  super-stutterbug with   final crash,  so i  had to  erase this two suckers. 

3.  The  Base  Source  Engine  2  cannot  access non-shared  CFG's, like  HL2's foreign language  CFG  files. Therefore the  audio-language is allways  english, only the  onscreen-language   is  correctly translated.   Most of  you are using english audio anyway, but all other users can  fix this  for themself:   Extract the content of  "Half-Life 2_xxx.cfg" (xxx    = german  or   french  etc..) with CFGScape (included)   and   copy    the extracted  content to  the mods language - folder.    

Example: 
Extract the "sound" folder from "Half-Life  2_german.cfg" 

Copy the "sound" folder and all enclosed files to 
<PATH TO YOUR STEAM-INSTALLATION>/SteamApps/SourceMods/FAKEFACTORY_Cinematic_German 

6. Future Plans: 
----------------- 
I'm still in the learning-phase for 3d-modelling, therefore the development of a wide varity of models is slower,  than I've planned. Don't expect dozens  of new models with every update. 

In future versions I  will release a maximum  of one or two  alyx-variations for each possible  gamestage, and  I will  focus on  reworked UV-mapping for getting higher resoluted textures to the citizen and other "problematic" models. 

7. About critics and hate-mails 
------------------------------- 
I started this  mod 1,5  years  ago. It has  taken endless  hours  of my life, a oversea-container full of coffee and  8000+ dollars for software like 3dsmax and Photoshop  and membership  at several graphics libraries.   I don't want ovations or  donations - this mod  will remain  free of  cost, but i think, i don't   deserve this  amount    of hate-mails i'm  getting since   i've started the  work  on  the hires-models of alyx. 

I cannot satisfy the personal tastes of thousands of people; one of you wants  a thin alyx, some other wants a big-arse-version. Some are asking for a  ethnic version, others would like a more  asians looking alyx... Dear  community. It is not possible for  me  to develop such a  wide range of variations.  I'm a single human beeing. I have  released the base-model as  a 3dsmax source. All  modelers  can build up their own personal alyx with  this file. That is all, i can do  for you. 

Beside the  hate-mails i'm  receiving constructive  critics or  other *friendly* 
mails. CM3 is for these part of the community - thankgod the bigger part. 

Legal notice: ------------------------------------------- 

All  soundfiles are  from   free  soundtrack-teasers, re-arranged  and  remixed. 
If you encounter a copyrighted song, please contact me for removing the file. 

The new   models are   inspired by   the uzilite  Poser-Models and   constructed 
after screenshots found in the DAZ3D library and cgsociety.org gallery.

Read More

Comments on this File

There are no comments yet. Be the first!

FAKEFACTORY


50 XP


test


Registered 20th August 2005

100 Files Uploaded

Share This File
Embed File