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That's right, everyone! Pirates, Vikings and Knights II Beta 2.2 has been released today Friday, September 12th! Beta 2.2 is mainly a bug fix patch with some new features. Below I have listed a few of the new features, changes and fixes.Fixes:
- Fixed arrows sometimes pushing the enemy towards the attacker instead of pushing him away. - Added a delay before teams can be switched again after joining a team. - Kegs that explode after the thrower has died no longer increase the special bar. - Fixed berserking health boost not working correctly when the player already has the health boost for holding the grail - Fixed Blunderbuss special reload exploit. - Fixed pickup respawn issue in deathmatch maps. - Fixed the grail overlay being too bright/obtrusive. - Fixed attacks doing 1.4x the normal damage against the grail holder. - Fixed +1 death caused by autoteambalance. - Fixed some reported client-side crashes.Additions:
- Health and armor bars now flash white when getting the instant health and armor bonus for killing the grail carrier. - Added a hud effect when being healed by the grail. - Added support for loading maps/mod_textures_mapname.txt for support custom map custom death notices. - Added Parrot Naming ability. Defaults to Polly (name can be changed in multiplayer advanced options). - Added Donator Icons. - Added a status_pvk2 console command which prints name steamid and parrot name for each player.Balance:
- Shields now block 80% of explosion damage. - Damage taken from perfect parry now depends on the size of the opponent's weapon. - Made keg fuse sound audible from longer distance. - Chest and Keg Damage from being thrown increased slightly. - Grail is automatically transferred to the killer of the carrier if close enough. - The player who kills the grail carrier gets instant full hp and armor. - Halved perfect block penalty damage. - Parrots and crows are now mortal enemies, They also do less dmg to each other so that they dont die instant contact. - Crows now add some special when killed.
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