April, 1945, Germany
The British 2nd Army is crossing the Elbe. The Russians are less than 100 miles away. Despite the Russian threat from the East, German units continue to resist the Allies in the West.
Allied Objectives - Intelligence says we're facing paratroopers. Defend our Command and Observation posts from counter attacks. Capture the tank and enemy CP and OP.
Axis Objectives - Resist the invaders! Paratroopers, we beat the British at Cassino, we can beta them here! Defend our Command and Observation posts from counter-attacks. Capture the tank and enemy CP and OP.
Dod_Fabrik2, beta 2 Credits: Map by Bruce "DMW_NZ" Buckman. Textures by DMW_NZ, Kamikaze, Xerent and Valve. Tank model S.Gautreaux -iNw-h&k Dod_Fabrik2, beta 2 Changes from beta 1: 1] Flags reduced from 6 to 5. The 2 side flags have been removed and a 2-player cap flag now sits on the tank in the middle of the open area. 2] TNT Walls: There are 3 walls that require TNT to open. This is designed to slow down the initial rush, especially for the Allies over the roofs. All TNT walls can be blown by either side, however. It never made sense to me that you should be carting round a demo charge but weren't able to blow a hole in a wall that the other side could. 3] Bazooka walls: There are also several spots that must be opened by bazooka. Some of these block flow, others are MG or sniper posts. 4] New command post locations for the first flag on each side. 5] Revised Axis spawn area: spawns are moved fractionally closer to the action. More importantly Axis now have access to a second floor of the factory that the Allies do not. This gives them alternate ways to get into the factory area. 6] Revised layout for building containing second allied flag Feedback is welcome. DMW_NZ, June, 2003. email@example.com
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