E.T.C. II

This is ETC 2. It's the sequel to my earlier release, ETC. It's taken over two years to reach this point. A lot has...

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This is ETC 2. It's the sequel to my earlier release, ETC. It's taken over two years to reach this point. A lot has changed. A lot has been learnt.

ETC finished with Freeman heading into the teleporter. Where it took him was not revealed. ETC 2 continues from this point.

So, where did Freeman go?

The military weren't there just to clean out the creatures. They weren't there to remove Freeman. They weren't there to silence the innocents.

The military were there in need of information. 'Xen' was news to them. They had to know more. The teleportation unit they uncovered was merely an accessory allowing them to gain access to the facility. And Gordon went the wrong way. But Gordon was not prepared for this. You couldn't be.

The military were far from stupid. If these teleporters work one way, they work the other too. Gordon led himself back into the hands of the military.

So, the military have found their way to Xen - the creatures of Xen aren't keen on that. They have to stop the invasion - and you're stuck right in the middle.

ETC 2 begins days after Gordon was caught. The creatures of a small suburb of Xen are prepared to invade. And so they begin. It's just as well the military are as willing to airstrike wherever the creatures end up...

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Download 'etc2.zip' (11.1MB)

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Readme
      ============
         ETC II
      ============

Game	: Half-Life 1.1.0.8 and later
Type	: Single Player
Author	: David Johnston
e-mail	: dv@btinternet.com
WWW	: http://www.planethalflife.com/davej/

File	: djetc2.exe
Version : v1.05 (15th February 2002)
	please check http://www.planethalflife.com/davej for latest version
Date	: 31st January 2002

Information

Installation
==============
If you can read this, ETC 2 should already have been installed on your PC.
Simply run Half-Life as normal, and activate 'ETC 2' from the 'Custom Game'
screen. Head back to the main menu, and start a new game. Select your skill.
Play.

NOTE 1: For the best experience, it is recommended you have the Half-Life CD in
your drive before you play, so the music is available. It's also recommended
you turn off the lights and turn up the volume. It's Half-Life - you know it's
worth it.

NOTE 2: If you have the Half-Life High Definition models installed (from Blue 
Shift), then there will be a couple of times where monsters will not look right.
These are purely visual errors and do not prevent you from completing the game.


Miscellaneous Information
===========================
Design and creation
-------------------
ETC 2 could not have been built without the following packages:
Half-Life SDK - esp. Worldcraft 3.3  (http://hlsdk.valve-erc.com/)
Wally  (http://www.telefragged.com/wally/)
Microsoft Visual C++ 6.0  (http://www.microsoft.com/)
Paint Shop Pro  (http://www.jasc.com/)

Intaller
--------
Paquet Builder (http://www.gdgsoft.com/)

Contributors
------------
Mike and Pete Chu  (http://www.planethalflife.com/studiosound/mike_and_pete/)
Valve Software  (http://www.valvesoftware.com/)
Thanks to all others involved. To name them all would be forgetting some.

Comments
--------
So that's it. This is ETC2. I'm very sorry it took so long. I'm sorry if it
doesn't live up to expectations. If you've enjoyed playing it, thanks. It isn't
as easy to make these things as some people say it is. But it isn't impossible.
That's what I've learnt.

My name is David Johnston. I have been a level designer for Valve Software's 
multiple award-winning game, "Half-Life". It was fun to begin with. It has also 
been fun to end with too.

- David Johnston dv@btinternet.com

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Dave Johnston


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Registered 10th August 2003

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