GangWars is a multilayer modification for Half-Life. The goal of the game is to exterminate all enemy team members in the allotted round time. The enemy also shares the same goal, so offensive and defensive tactics are crucial. One important aspect of this goal is the hunting and killing of the enemy team’s boss. The boss is tracked by radar on your display and exterminating him prevents the enemy team from re-spawning
GANGWARS BETA 1.4: ------------------------------------------------------ OFFICIAL 32-PLAYER SERVER: 184.108.40.206:27015 WWW.GANGWARS.NET CONTACt: email@example.com ------------------------------------------------------ Beta 1.4 is a major upgrade from 1.3. Much of the logic and physics code has been rewritten to permit an easier interaction between the players and the system. There is a visual upgrade as well. Again, like other version of Gangwars, this version relies heavily on the files donated by the community, with some minor changes to the formats or the contents of the files. By files, we mean maps, models, sounds, textures, and sprites. Gangwars does not own the binary package with the exception of the DLLs/executables. We thank the Counter Strike community and many repositories, such as cs-skins.net, counterstrikecenter.com, and Clan Goat workshop, for sharing their work and binaries with us. All the credits to the Counter-Strike binaries used in Gangwars are included in the directory ~gangwars/credits. Update 9 (1.4 official) + Added admin gag command + Added new player pain/death sounds and footsteps + Removed original SendStatusBar from SDK for better network performance + Finished manual for 1.4 + Remove team tags for Aimbot team scrambling + Added map voting cycle to 3min on connect, and 1 recurring min delay + Added team winning themes Update 8 (hopefully, the last): + Added cvar gw_ping_min, gw_ping_ban, gw_ping_rounds for high ping kicking/banning + Added cvar gw_votemap_ratio, gw_votemap for map voting + Added form file: gw_recoil, gw_speed, gw_kickback, gw_fadeout + Added form file: gw_winmoney, gw_losemoney, gw_lastkillmoney, gw_killmoney, gw_maxmoney, gw_respawnmoney + Added Map specific weapons physics (recoil) + Added Map specfic world physics (speed) + Added Player view fading in/out when dead/respawned (map specific) + Added Audio On/Off buttons on stats menu + Added Map voting from GUI + Added Updated Top 10 GUI fonts + Added Server configurable High ping kicker/banner + Added GW 1.0 physics option + Added Map specific money system + Fixed width on stats menu + Fixed Top10 menu, and added date to roster Beta 1.4 log: + Removed all weapons + Added Glock 22, Beretta 92F, Magnum 44 + Added Kimel AP-9, Ingram Gang Mac 10, IMI UZI 9mm, H&K MP5K-PDW + Added AK74, Matel M16, AK-47 scoped, Korean Army DR200, Springfield M21 + Added Mossberg 590, Benelli M4 S90 + Zoom reset when jumping + Removed ability to zoom while running + Added weapon specific recoil + Added accuracy when crouching + Added a switchblade + Added new statistics + Added new in-game detailed statistics GUI + Added VGUI Administrative menu + Added 4 admin levels + Added menu muzak + Added slap, kick, ban, strip, bitch, cheater, slay, and reset commands + Added cl_beat variable for music + Fixed the weapon control during round freeze time + Removed ability to change names while dead + Respawned players at the start of round freeze for 5 seconds + Respawned players in the middle of the round don't freeze + Fixed major scoreboard bug (network) + Increased falling damage + Less accuracy when jumping + Fixed transparent texture decal/penetration bug + Fixed the secondary + primary button free-bullet bug + New weapon and team specific player skins + Removed gw_bier, gw_carz, gw_junior + Modified map textures + Holler voices + Updated physics engine for more realistic bullet penetration + Weapon weight specific player speeds + Removed weapon upgrades + Balanced money system + Reworked HUD + Increased number of different player models from 6 to 8 + Added a Team specific scoreboard + 3D radar + Many bug fixes + Added PAK file + Modified maps to support 32 players + Official server: 220.127.116.11 Gangwars 1.2: Client update --------------------------- This version of Gangwars is a small update that has the following bug fixes: - Silencer bug on weapon pickup - HUD Ammo bug And the following additions: - "Perfect" Score messages - New Juice field on scoreboard Unzip this update into your Half-Life directory. Official server is: 18.104.22.168 (network root) http://www.gangwars.net/beta/ email: firstname.lastname@example.org Gangwars 1.1: Client update --------------------------- This version of Gangwars is a small update that has the following bug fixes: - Silencer bug - Player ID - Spectator help messages - Redundant death messages - OpenGL DLL link fix And the following additions: - New scoreboard (to use original, set cvar cl_teamscores to 1) - 3D radar (although disabled at last minute) Unzip this update into your Half Life directory. Official server is: 22.214.171.124 (network root) http://www.gangwars.net/beta/ email: email@example.com Enjoy, -Topaz
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