Half-Life: Goldeneye Beta

Goldeneye is a multiplayer partial conversion for Half-Life which attempts to mirror the Nintendo 64 version. We have regular deathmatch, a...

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Goldeneye is a multiplayer partial conversion for Half-Life which attempts to mirror the Nintendo 64 version. We have regular deathmatch, a teamplay mode resembling that of Counter-Strike, where two teams start at opposite sides of a level, and the first team to annihilate the other team wins.

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Goldeneye Beta 1.9 ReadMe

Gameplay Mode:
Deathmatch
Team Deathmatch
The Man with the GoldenGun
Espionage (ge3)

What's new:
-Removed You Only Live Twice, Licensed to Kill Teamplay and Live and Let Die (ge2) gamemodes.
-Improved the bot's intelligence.
-Fix a crash bug after adding 3 or more bots in the console.
-Added new firebullets code for all weapons.
-Fixed double sounds playing on some guns.
-Added more clientside effects.
-Improved the mod lag wise, players should expect to see less lag.
-Added a new gamemode The Man with the GoldenGun.
-Added a new weapon the goldengun.
-Added new vgui menus.
-Added a limit to how many rounds a player can be the Spy in Espionage maps.
-Added a new map ge_runway by Mr. Bumpy.
-Added new sounds to mod done by FBI.
-Fixed "autoslap" bug on the slappers.
-Other code tweaks and fixes.


Goldeneye Team:
http://www.goldeneye-mod.net/members.html

For help:
Please visit us on IRC or check out our FAQ at http://www.goldeneye-mod.net/faq.html
east.gamesnet.net, room #goldeneye.
-or-
Visit http://www.goldeneye-mod.net/chat.html

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Goldeneye team


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Registered 2nd September 2003

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