Goldeneye is a multiplayer partial conversion for Half-Life which attempts to mirror the Nintendo 64 version. We have regular deathmatch, a teamplay mode resembling that of Counter-Strike, where two teams start at opposite sides of a level, and the first team to annihilate the other team wins.
Goldeneye Beta 1.9 ReadMe Gameplay Mode: Deathmatch Team Deathmatch The Man with the GoldenGun Espionage (ge3) What's new: -Removed You Only Live Twice, Licensed to Kill Teamplay and Live and Let Die (ge2) gamemodes. -Improved the bot's intelligence. -Fix a crash bug after adding 3 or more bots in the console. -Added new firebullets code for all weapons. -Fixed double sounds playing on some guns. -Added more clientside effects. -Improved the mod lag wise, players should expect to see less lag. -Added a new gamemode The Man with the GoldenGun. -Added a new weapon the goldengun. -Added new vgui menus. -Added a limit to how many rounds a player can be the Spy in Espionage maps. -Added a new map ge_runway by Mr. Bumpy. -Added new sounds to mod done by FBI. -Fixed "autoslap" bug on the slappers. -Other code tweaks and fixes. Goldeneye Team: http://www.goldeneye-mod.net/members.html For help: Please visit us on IRC or check out our FAQ at http://www.goldeneye-mod.net/faq.html east.gamesnet.net, room #goldeneye. -or- Visit http://www.goldeneye-mod.net/chat.html
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