Paroxysm is a cooperative gameplay modification for Half-Life. When playing a game of Paroxysm together with other people, you take on an alien menace that is controlled by the artificial intelligence of the game.
While blasting your way through seemingly endless waves of aliens, your team has to fulfill several objectives, that differ from mission to mission, which have to be completed before your team is the successful winner of the round. But one thing is for sure: a smoking gun barrel. Paroxysm's gameplay is fast-paced and breathless as the aliens pour on your team and try to tear you and your teammates apart.
For each kill you're awarded with a certain amount of Reputation Points. The amount of RPs awarded depends on how you kill an opponent. If you just tossed a grenade into a bulk of aliens or shot them to pieces with your Assault Rifle makes a difference. Paroxysm isn't just for trigger-happy people, but for skilled trigger-happy posers.
There is even more to know about the gameplay: at the beginning of a round a Teamleader is elected. He automatically gains the best armor and may choose from the advanced weapons and equipment without thinking about on what to spend the hard earned Equipment Points. EPs are calculated from your RPs that you have been awarded with during the previous round. But there aren't only advantages for him, but also for his teammates.
When you stay close to your Teamleader you benefit from his presence. He emits a morality bonus that increases your accuracy, your weapon's punch and even your resistance to damage, so you can get your share of partying even when you're not Teamleader. Those have been the basics about Paroxysm's gameplay. If you're a fan of smoking guns, tons of empty shell cases, hordes of enemies and great effects, then Paroxysm is definitely for you.
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