Well. i think there are 8 or 9 vents, and the one leading to the marine Main Control area can be shut down from the other side (Data Processor #2) room. THe weldable place is marked with a crappy semitransparent texture.
i do think the range of sieges is correct, as to siege a hive you gotta be very near it and if aliens do let marines that far, they deserve it.
Nirvana beta RC12 20/04/2003 bLuEMaN http://www.iespana.es/blueman/ Tell me about the r_speeds in hives, please, Pipes Hive can get up to 900. lift works fine, 2 secs to work. (the thing is the button doesnt change, i must fix that) doors (X ones) are small and Onos have to crouch there, but i like them that way and dont think its SO annoying, if it, tell me ^_^. Changed entitie lights for func_illusionaries (additive) ones. Erased 100 entities. Now total is 732 (i do hope now it does not make the server lag). NEW: - Theres no double node, node moved to Data Processor #2. - Maint Hive moved away and now cant be sieged from o0ld double node room. - Vent directly from Maint hive to both Maint room and Maint ladders. thx to: Fam^ for the layout Mendasp, Jove and all the EoD & HGS clan pple for the help and support ( ;p ) Theiggsta for letting me test Nirvana on Nano Gridlock! and all the EC members and groupies for the feedback.
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