NS Nirvana

Well. i think there are 8 or 9 vents, and the one leading to the marine Main Control area can be shut down from the other side (D...

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Well. i think there are 8 or 9 vents, and the one leading to the marine Main Control area can be shut down from the other side (Data Processor #2) room. THe weldable place is marked with a crappy semitransparent texture.

i do think the range of sieges is correct, as to siege a hive you gotta be very near it and if aliens do let marines that far, they deserve it.

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Nirvana beta RC12
20/04/2003
bLuEMaN
http://www.iespana.es/blueman/

Tell me about the r_speeds in hives, please, Pipes Hive can get up to 900.


lift works fine, 2 secs to work.
(the thing is the button doesnt change, i must fix that)

doors (X ones) are small and Onos have to crouch there, but i like them that way and dont think its SO 
annoying, if it, tell me ^_^.

Changed entitie lights for func_illusionaries (additive) ones. Erased 100 entities. Now total is 732 (i do hope
now it does not make the server lag).

NEW:

- Theres no double node, node moved to Data Processor #2.
- Maint Hive moved away and now cant be sieged from o0ld double node room.
- Vent directly from Maint hive to both Maint room and Maint ladders.

thx to:
Fam^ for the layout
Mendasp, Jove and all the EoD & HGS clan pple for the help and support ( ;p )
Theiggsta for letting me test Nirvana on Nano Gridlock!
and all the EC members and groupies for the feedback.

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bLuEMaN


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Registered 22nd July 2003

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